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Hekat Aries

Created a HUD, works rezzed and worn but only on rezzed item, not worn item

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Created a HUD, works rezzed and worn but only on rezzed item, not worn item. When the socks are worn the textures do change with the HUD but they are extremely blurry and never load. Not sure what to do here to fix this. Anyone else had this experience?

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No, but then I have never used your script either.  It's hard to guess what may be causing the wonky behavior without seeing how the HUD and the socks are scripted.  When the HUD is sending a signal to the worn socks ( I assume that these are mesh socks of some kind? ), it should be sending it with

llRegionSayTo(llGetOwner(),iMySecretChannel, texture_message, some_key);

and the socks should be listening on MySecretChannel for that exact message.  You may or may not be sending the texture itself as a UUID with the some_key parameter.  Unless you really want to be able to talk to unworn socks too, that's all you should need to to.  If you have to talk with unworn (rezzed) socks, you should be using

llRegionSay(iMySecretChannel, texture_message, some_key);

From what you wrote, you must be doing something like that, because you indicated that the socks are receiving the signal.  As for why they look blurry, it's anyone's guess.  Check to be sure that you are applying the texture to the proper face and with the right scale and offset parameters, and that any normal and spec textures are being applied with the same parameters.

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I'm using a BOSH script for my HUD, "Bosh Multi Color and Texture Changer". The thing is it works fine, just not when I'm wearing or when others are wearing the socks. Then it does change it but the pattern is not visible due to the extreme blurriness :( When I tested it when it was rezzed, it works beautifully with clear textures, the same if I wore the HUD with the socks still rezzed, then I wore the socks and it was all blurry when I used the HUD. Is it a mesh issue? I really have no idea :/

Edited by Hekat Aries

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23 minutes ago, Hekat Aries said:

Is it a mesh issue? I really have no idea

Neither do I.  "BOSH script" means nothing to me, so I can only guess at how it does its job.  Texture changers are pretty simple, though.  Other than the couple of cautionary questions I asked earlier, I can't think of a script reason why the textures might be blurry.  My guess is that it's a mesh or texture issue.

In any case, this forum is meant as a place for scripters to trade insights on scripts that they are developing, or to moan when scripts that they are working on are behaving unpredictably.  We're really not in a position to debug commercial scripts that residents may have picked up.  If you are having trouble with a script that you bought, you'll have better luck contacting the creator, who can speak directly to how it is meant to work.

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Thank you for your input. However I just asked if this specific occurrence has happened to anyone else, so that I could figure where the problem is and deal with it myself. I've spent a week creating this item, I'm asking no one to do work for me, I just needed to know if this particular incident happened to anyone else, in order to shed light on where the problem was, so I could deal with it. I've used this script many times, with no problems. I'm assuming it's a mesh issue at this point, I'll have to figure it out from here I guess. Still open to anyone else's ideas who may also have experienced this~ Thanks :)

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I had some weird issue with Bosch script a while ago and solution was to create a fresh HUD, by fresh I mean a whole new prim (for base and buttons) and ofc a fresh script copy, that solved things for me...was another problem tho, but it`s worth a try...

If this doesn`t help, you should contact Boschwer Honi (I might have spelled it wrong), he is extremely helpful and replies the same day...Make sure to send him a copy of your HUD and mesh with modify/transfer permissions enabled so he can do the testing, fix it and return it to you 

btw, some of possible reasons for textures not loading fully or doing so extremely slow are; dense mesh, textures too big, overall avatar+attachments high complexity, graphic settings jacked up too high for your machine, internet connection too slow (I always use wire for my working computer opposed to wifi), laggy region

Edited by MaxMare
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12 hours ago, Hekat Aries said:

Created a HUD, works rezzed and worn but only on rezzed item, not worn item. When the socks are worn the textures do change with the HUD but they are extremely blurry and never load. Not sure what to do here to fix this. Anyone else had this experience?

Don't let the price fool you, this is absolutely the best HUD kit you will find in SL. I firmly recommend giving it a go. https://marketplace.secondlife.com/p/Tavatar-ColorTexture-HUD-Kit-Free/4299174

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16 hours ago, MaxMare said:

I had some weird issue with Bosch script a while ago and solution was to create a fresh HUD, by fresh I mean a whole new prim (for base and buttons) and ofc a fresh script copy, that solved things for me...was another problem tho, but it`s worth a try...

If this doesn`t help, you should contact Boschwer Honi (I might have spelled it wrong), he is extremely helpful and replies the same day...Make sure to send him a copy of your HUD and mesh with modify/transfer permissions enabled so he can do the testing, fix it and return it to you 

btw, some of possible reasons for textures not loading fully or doing so extremely slow are; dense mesh, textures too big, overall avatar+attachments high complexity, graphic settings jacked up too high for your machine, internet connection too slow (I always use wire for my working computer opposed to wifi), laggy region

Thanks for your reply, I tried redoing the whole thing several times now hoping that it would solve it but to no avail. I think it might be a mesh issue, but I will contact the creator of the script just in case :( Sadly I also tried smaller textures, taking off all huds,etc, changing graphic settings, I have a good internet connection, and working in a non laggy region. Also I sent this item to another user and they had the same problem so it's not just me :/ I don't know, it's a mystery. Why it works fine when it's rezzed and not worn is super frustrating since it's a clothing item meant to be worn lol

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