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Caleb Linden

Deploy Plans for the week of 2019-09-02

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Second Life Server (special deploy times):

https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/19#19.08.23.530380

Scheduled Wednesday 2019-09-04 02:30-9:00 PDT

 

Second Life RC BlueSteel:

https://releasenotes.secondlife.com/simulator/2019-08-29T20%3A20%3A39.530516.html

(2019-08-29T20:20:39.530516)

Scheduled Wednesday 2019-09-04 10:00-13:30 PDT

 

Second Life RC LeTigre:

https://releasenotes.secondlife.com/simulator/2019-08-29T20%3A20%3A39.530516.html 

(2019-08-29T20:20:39.530516)

Scheduled Wednesday 2019-09-04 10:00-13:30 PDT

 

Second Life RC Magnum:

https://releasenotes.secondlife.com/simulator/2019-08-29T20%3A20%3A39.530516.html

(2019-08-29T20:20:39.530516)

Scheduled Wednesday 2019-09-04 10:00-13:30 PDT

 

On Region Restarts:

Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators. Nothing beats turning it off and then on again ... once in a while.

As always please plan events around these maintenance windows. However, if you are hosting an event on Tuesday or Wednesday when we're not deploying new code, you can restart your region ahead of time to avoid interruptions.

 

Important Comment:

Only this week , we are deploying Second Life Server on Wednesday 09-04-2019. As soon Second Life Server roll completes, we are rolling out the RCs with server versions in the format of 2019-08-29T20:20:39.530516. Please, take note of the estimated deployment time slots. We are resuming to normal schedules the following week. Thank you!.

 

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Caleb

There is a problem with the release notes for the RC channels.  The link you have posted is, for all 3 channels, showing a 403 Forbidden connection error, so I must assume the link is in some way encrypted.  Please amend them or may we know what the notes SHOULD be telling us, please?  The link to the  Main Server roll is valid.

 

 

Edited by Aishagain
duplicated word

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Thanks Caleb However There's Teleport Disconnect Incident Increased since Region Restarts. over 4 months.

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5 hours ago, jaja2939 said:

There's Teleport Disconnect Incident Increased since Region Restarts. over 4 months.

Than write a Jira so Linden will know it and test it out.

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In case it's ever useful, a few sims were restarted today on which I've been watching script-related statistics.

  • RIOT DISTRICT (Second Life Server 19.08.23.530380) is still showing most of its Script Time as Sleep Time. This is a full (30,000 prim) region. No idea what it means.
  • Vallone (Second Life Server 2019-08-29T20:20:39.530516) was having that problem in recent times but it's just in its "normal" lag state, which seems to be driven by Pathfinding (affecting mostly Physics and a little Simulation Time) consuming about a fifth of the frame leaving less for Scripts than they'd ideally use.
  • Tussock (Second Life Server 2019-08-29T20:20:39.530516) woke up on the good side of the bed this time, with a few msec Spare Time, as it does when it's not randomly script-lagged as it was from the previous restart.

Not script related, Malacosoma (which always has tons of Spare Time) (Second Life Server 19.08.23.530380) restarted four times in a one hour period during the update interval.

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5 hours ago, Qie Niangao said:

Not script related, Malacosoma (which always has tons of Spare Time) (Second Life Server 19.08.23.530380) restarted four times in a one hour period during the update interval.

blame lale. KIDDING!

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