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EnCore Mayne

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I wish it could.  The closest workaround is really clumsy:  Sit on a transparent prim and adjust the position of the prim relative to whatever is under it. You'll have to do a load of magic with anims to simulate walking and whatever.  As I said, clumsy at best.

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You can use the RLV command adjustheight to set hover height from a script, but that does, of course require an RLV enabled viewer.

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