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Animesh & Ground Sit


GarouGrey
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Okay, so, here's the gist::

I am making an animesh attachment for my avatar to wear. I am using the Zhao-II as the animesh's core code--- AND wearing a Zhao-II coded AO, I'll refer to them as Zhao-Avatar, and Zhao-Animesh to avoid confusion later. I also will fully admit I know next to NOTHING about LL scripting.

THE PROBLEM::
When I enable the ground sit button on the Zhao-Avatar, the animesh does not recognize the changed state, and doesn't play the correct animation. When I click the ground, and select "Sit Here" the animesh DOES play the correct animation, because it recognizes the avatar has changed animation states.

THE QUESTION::
What do I change in the Zhao-Animesh to recognize the HUD button on the Zhao-Avatar's AO?

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UPDATE::

The AO hud, and the animesh code are not communicating. I will need to do a few things--- 1) establish a llRegionSayTo and a llListen, 2) Make it so the regionsay toggles along with the HUD's "SitAnywhere_ON/SitAnywhere_Off" true/false thingy

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