rhonin Nissondorf Posted July 5, 2019 Share Posted July 5, 2019 i started out with just a prim using llpursue , with no PURSUIT_OFFSET or fuzz factor and with , to try and get a prim using pathfinding to collide with my avatar and incur a collision event. i tried using a path update event with pu_goal_reached but it takes way to long to kick in to make a usefull zombie. the Prim just keeps acting as if there is a offset constantly. even though i followed the character creation guidlines from the wiki. i dont want to make a zombie with a small timer using navigate to . thats my next step in trying to make this work. Link to comment Share on other sites More sharing options...
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