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bots on second life...


t0rvis
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I imagine so, HOWEVER It depends on what farming system you use and what the rules are. DFS has a strict no-bot rule, for example. It’s not fair to have bots do what everyone else is actually putting in the work for. ;) 

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Yes, you can make your bots do anything, they are your slaves to use as you will. 

You can make them farm, or even log on eight and have them do construction. They can turn up at clubs with 3 mins to go before the contest ends and vote for each other and win the money for you. You can make them sit on mopeds and honk their horns and push people around the sim, shouting "MAMMA MIA" on loop. 

Give bots a chance.

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9 hours ago, norajulian said:

DFS has a strict no-bot rule, for example. 

I don't even know what DFS is, but it seems unlikely that whomever or whatever is DFS would have power to enforce such a rule. 

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3 hours ago, Erwin Solo said:

I don't even know what DFS is, but it seems unlikely that whomever or whatever is DFS would have power to enforce such a rule. 

Their system tracks usage. With how the system works, each user has to have a balanced amount of cooking, farming, pulling water, animals, etc. If the numbers don’t stay balanced, the users are given a warning, and then a ban if they fail to follow again. It’s an interesting system, and the customer support is superb. 

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24 minutes ago, norajulian said:

Their system tracks usage. With how the system works, each user has to have a balanced amount of cooking, farming, pulling water, animals, etc. If the numbers don’t stay balanced, the users are given a warning, and then a ban if they fail to follow again. It’s an interesting system, and the customer support is superb. 

It is also a beautiful ponzi scheme -_-.

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Well, the farming system I am familiar with has a unique character string in the object name, which makes it easy to go into my region script analysis tools and eject in total quickly and efficiently. I hope this one does too 

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