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Link nipple piercing to a physics layer


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...set up nipple piercing... is an interesting turn of phrase.

All things that sync with the avatar must be attached to the avatar. Those that are affected by Avatar Physics (boobies for instance) and shape sliders must be rigged to the avatar skeleton. 

Rigging is created in a modeling program like Blender or 3D Max. It is not a viewer setting. The Physics layer controls 'boobie bounce' and anything attached to the 'boobie bones' (ok, I'm twisting the actual bone naming). So, you can control how much something bounces but not whether it CAN bounce. The designer determines whether it will or won't when they make it.

So, if you are planning to wear the piercings or make the piercings... requires different answers. 

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