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Help! Accidentally messed my home up!


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I tried to drag a screenshot from a desktop folder into a chat bar to send a photo to someone to explain a mesh issue...and, somehow when I did that, it changed my floor texture in my home from a wood grain to this (see attached file)! How do I fix that?!!! Each day I run into something like this where I click on something and part of my body or house or something changes or becomes invisible! Do old-time SLers somehow learn how to have that not happen? Or, do you get used to sh!t getting f#cked up regularly?

Screen Shot 2019-06-05 at 8.55.58 PM.png

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When I have something I don't want to get accidentally changed or picked up, I set it to "locked" in the build editor. Learned my lesson after trying to grab something on the ground of my sky platform and grabbing the platform instead!

That specific change looks like some kind of weird error, though, probably not something you did.

Edited by callistanull
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13 minutes ago, callistanull said:

When I have something I don't want to get accidentally changed or picked up, I set it to "locked" in the build editor. Learned my lesson after trying to grab something on the ground of my sky platform and grabbing the platform instead!

That specific change looks like some kind of weird error, though, probably not something you did.

I should do that. I did that one time, too.

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1 hour ago, callistanull said:

When I have something I don't want to get accidentally changed or picked up, I set it to "locked" in the build editor. Learned my lesson after trying to grab something on the ground of my sky platform and grabbing the platform instead!

That specific change looks like some kind of weird error, though, probably not something you did.

My locking lesson happened when I was making jewelry (back in the micro prim era) and attached half of my house to an earring.

 

I also learned to make jewelry on the beach that day, too.

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9 hours ago, CoffeeDujour said:

Awesome!!!

Sounded like you have inadvertently made a local texture.

This!  There are two things going on here.

First, if you have Modify permissions on any object, you can change textures on it.  One way is to use the Edit window and the Texture tab.  But it's sometimes easier to just drag a texture from your inventory and drop it on one face of the object.  Presto!  New texture.

You wouldn't think that would happen, dragging a screenshot from elsewhere on your PC...but it can.  The viewer permits "local textures" as a way for you to see how a texture will look on something, without having to pay the $L10 upload fee.  Only YOU can see the local texture.  Everyone else sees the object as it was originally.

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On 6/6/2019 at 1:14 PM, Lindal Kidd said:

This!  There are two things going on here.

First, if you have Modify permissions on any object, you can change textures on it.  One way is to use the Edit window and the Texture tab.  But it's sometimes easier to just drag a texture from your inventory and drop it on one face of the object.  Presto!  New texture.

You wouldn't think that would happen, dragging a screenshot from elsewhere on your PC...but it can.  The viewer permits "local textures" as a way for you to see how a texture will look on something, without having to pay the $L10 upload fee.  Only YOU can see the local texture.  Everyone else sees the object as it was originally.

Wow. 

11 years in SL and I never knew that until today.  That could have saved me a LOT of money in upload fees. :S

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