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duLuna Bosatsu

(Catwa) Appliers & Materials

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Posted (edited)

I own a Catwa head and am curious how to use/apply materials onto it. I'm making a shiny forehead mark, something barely there unless hit with light. 

1. The Catwa dev kit offers Spec & Norm map uploads when you choose skin, but not for the other options(eyeshadow etc). Why is this? Oddly though, when I set the maps for skin during setup, they weren't registered when applied, just the skin texture came through. On the Hud itself I can upload maps so they layer on top of the skin, works and looks exactly as needed. So, is there a way to transfer these files for others to use without giving away the textures themselves?

2. When I was playing with and uploaded the maps to the Omega Applier it was applying the materials to the entire face on my other head, a GA.EG, instead of just where there was the relevant color info. I ended up having to cut out the locations and turning the file to an alpha to keep the whole blush or forehead section from glossing over. I don't have to do this with the Catwa hud applicator though, it reads the maps just fine not alpha'd. Whats the reason for this?

 

 

Edited by duLuna Bosatsu

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