Kia Kiyori Posted April 19, 2019 Share Posted April 19, 2019 No more cardboard skirts? Yes please!! 4 Link to comment Share on other sites More sharing options...
Selene Gregoire Posted April 19, 2019 Share Posted April 19, 2019 Daz has come a long way since the beginning. Nice work! 1 Link to comment Share on other sites More sharing options...
Kia Kiyori Posted April 19, 2019 Author Share Posted April 19, 2019 5 minutes ago, Selene Gregoire said: Daz has come a long way since the beginning. Nice work! I'd never heard of it or seen it before. A friend just showed them to me and totally blew my mind. Link to comment Share on other sites More sharing options...
Bree Giffen Posted April 19, 2019 Share Posted April 19, 2019 Can't wait until all mesh clothes switch to this! 2 Link to comment Share on other sites More sharing options...
Sagadin Posted April 19, 2019 Share Posted April 19, 2019 Wow that looks fantastic! 1 Link to comment Share on other sites More sharing options...
Kia Kiyori Posted April 19, 2019 Author Share Posted April 19, 2019 Just now, Sagadin said: Wow that looks fantastic! Ikr? I can't wait to see it in SL! Link to comment Share on other sites More sharing options...
Lucia Nightfire Posted April 19, 2019 Share Posted April 19, 2019 6 hours ago, Bree Giffen said: Can't wait until all mesh clothes switch to this! We can't even get rag doll physics, IK's, dynamic bones or colliders in SL. Link to comment Share on other sites More sharing options...
Lindal Kidd Posted April 19, 2019 Share Posted April 19, 2019 Slow down, fashionistas! I'm right with you, I have longed for cloth dynamics and collision detection for over a decade now. Major animation programs like LightWave have had them for over 20 years. But doing this in an animation program that can take as long as it likes to render each frame is something very different from doing it in a simulation that has to run in real time. Darn it. 4 Link to comment Share on other sites More sharing options...
Kia Kiyori Posted April 19, 2019 Author Share Posted April 19, 2019 28 minutes ago, Lindal Kidd said: Slow down, fashionistas! I'm right with you, I have longed for cloth dynamics and collision detection for over a decade now. Major animation programs like LightWave have had them for over 20 years. But doing this in an animation program that can take as long as it likes to render each frame is something very different from doing it in a simulation that has to run in real time. Darn it. Ah well - t'was a lovely dream while it lasted. 1 Link to comment Share on other sites More sharing options...
Selene Gregoire Posted April 19, 2019 Share Posted April 19, 2019 (edited) 2 hours ago, Lindal Kidd said: Slow down, fashionistas! I'm right with you, I have longed for cloth dynamics and collision detection for over a decade now. Major animation programs like LightWave have had them for over 20 years. But doing this in an animation program that can take as long as it likes to render each frame is something very different from doing it in a simulation that has to run in real time. Darn it. I didn't have the heart to burst any bubbles. Thanks for letting them down easy. Edited April 19, 2019 by Selene Gregoire need moar cofeve 1 Link to comment Share on other sites More sharing options...
Talligurl Posted April 19, 2019 Share Posted April 19, 2019 4 hours ago, Lindal Kidd said: Slow down, fashionistas! I'm right with you, I have longed for cloth dynamics and collision detection for over a decade now. Major animation programs like LightWave have had them for over 20 years. But doing this in an animation program that can take as long as it likes to render each frame is something very different from doing it in a simulation that has to run in real time. Darn it. But, ok so I can't walk across a crowded bar sashaying my skirt. But how about for static poses. I would be willing to wait for my skirt, or towl, or sheet or whatever piece of cloth to settle over my body for a picture. 4 Link to comment Share on other sites More sharing options...
Selene Gregoire Posted April 20, 2019 Share Posted April 20, 2019 7 hours ago, Talligurl said: But, ok so I can't walk across a crowded bar sashaying my skirt. But how about for static poses. I would be willing to wait for my skirt, or towl, or sheet or whatever piece of cloth to settle over my body for a picture. Lauren Bacall did it best. 5 Link to comment Share on other sites More sharing options...
BelindaN Posted April 20, 2019 Share Posted April 20, 2019 OH.....OH.....OH......OH.......I would love all that......... Now you tell me its a crock of gold? Pffft! 1 Link to comment Share on other sites More sharing options...
Kia Kiyori Posted April 20, 2019 Author Share Posted April 20, 2019 @BelindaN Ikr? Knew it wouldn't be long until the "no because <insert highly technical jargonese reasons here>" killjoys kicked in. Nice to know I'm not alone haha 1 Link to comment Share on other sites More sharing options...
Bree Giffen Posted April 21, 2019 Share Posted April 21, 2019 What about this clothing! It can be put into SL right? https://www.nvidia.com/object/apex_clothing.html 1 Link to comment Share on other sites More sharing options...
Paul Hexem Posted April 22, 2019 Share Posted April 22, 2019 I'd simply be happy to see us get technology that's been in other games for decades, and just keeps getting better. Link to comment Share on other sites More sharing options...
Janet Voxel Posted April 22, 2019 Share Posted April 22, 2019 I’d be happy if we just had more than specular and normal maps. Collision on clothing? Maybe in Secondlife 2..... Link to comment Share on other sites More sharing options...
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