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Hallo, habt ihr eine Idee warum ich keine in Blender erstellten Animationen für geriggte Objekte nach SL hochladen kann? Es kommt immer die gleiche Fehlermeldung: falscher root name. Danke für Antworten♥

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Posted (edited)

Guck in das XML Dokument und benenne das root Objekt um in "hip" um....

vorher 

HIERARCHY
ROOT mPelvis
{
    OFFSET 0.000000 0.000000 0.000000
    CHANNELS 6 Xposition Yposition Zposition Xrotation Yrotation Zrotation 
    JOINT mSpine1
    {...

nachher

HIERARCHY
ROOT hip
{
    OFFSET 0.000000 0.000000 0.000000
    CHANNELS 6 Xposition Yposition Zposition Xrotation Yrotation Zrotation 
    JOINT mSpine1
    {...

Edited by Fionalein

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