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Building too dark inside, blender, AO textures


ainst Composer
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Hello! I am making a small building about 3 x 5 in size and baking AO map in blender render, but for some reason it appears too dark inside, the walls seem gray. How can I make it lighter but not lose the shadow in the corners? (the building has two doors and windows on all walls).

 

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23 hours ago, Bitsy Buccaneer said:

Because it's easy to overlook, have you checked that the object colour is set to white inworld? If there's more than one face, the uploaded object comes in tinted light grey. Catches me out often enough I thought it worth mentioning.

Hi! Yes its white.

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