DarkEmperor13 Posted March 23, 2019 Share Posted March 23, 2019 How does one make a rigged tail move? Does it have an ao separate to that of ur average ao or is it pretty much the same? In other words, can u script it to run animations without counteracting my basic ao or will it stop the ao I have and replace it? if so, how would u script it? Link to comment Share on other sites More sharing options...
Wulfie Reanimator Posted March 24, 2019 Share Posted March 24, 2019 Most importantly, you need animations that animate your tail. (Sounds kinda dumb to say, but hey.) If you can find walking/running animations that also moved your tail, you could use that in your regular AO just like any other animation. That said, the SL animation system plays animations "on top of each other," meaning if you have an animation for running (but doesn't affect tail) and one for your tail, you can play both at the same time without any issues. In this case you would most likely have two separate AOs at the same time; one for you and one specifically for your tail. You could of course try to find (or make) an AO that played two separate animations at the same time. Link to comment Share on other sites More sharing options...
Fionalein Posted March 24, 2019 Share Posted March 24, 2019 1 hour ago, DarkEmperor13 said: How does one make a rigged tail move? with an animation 1 hour ago, DarkEmperor13 said: Does it have an ao separate to that of ur average ao or is it pretty much the same? scripting is pretty much the same 1 hour ago, DarkEmperor13 said: In other words, can u script it to run animations without counteracting my basic ao or will it stop the ao I have and replace it? depends a lot on your animation and ao scripting... get familiar with playing 2 or more animations at the same time and possible pitfalls before doing seperate AOs Link to comment Share on other sites More sharing options...
Sasy Scarborough Posted March 24, 2019 Share Posted March 24, 2019 1 hour ago, DarkEmperor13 said: How does one make a rigged tail move? Does it have an ao separate to that of ur average ao or is it pretty much the same? In other words, can u script it to run animations without counteracting my basic ao or will it stop the ao I have and replace it? if so, how would u script it? Is it rigged BENTO or just rigged as in to the body so that it fits and stays put ? I think if you mean with bento tail movement it should do it with a bento tail movement animation as Wulfie said, but again it would have to be a bento tail and a bento animation for the tail area, that is my understanding of the new bento features. I know a lot of people ran around buying tails and wings when bento hit but they were not bento tails or wings so did not work how people imagined. Link to comment Share on other sites More sharing options...
DarkEmperor13 Posted March 24, 2019 Author Share Posted March 24, 2019 basically the bento tail has to have the tail weights correct? Link to comment Share on other sites More sharing options...
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