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SL on Google Stadia cloud gaming platform?


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13 hours ago, Fionalein said:

They better add blockchain too, only 3 more buzzwords for bingo....

Don't forget AI so you fully legerage the blockchain through the disruptive paradigm of gamifcation as a service via edge computing and cloud connected IoT apps.

 

Edited by Shudo
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Stadia is much the same service as OnLive, which ran from 2010 to 2015. SL was available via OnLive, as "SL GO". You're renting a gamer PC by the hour. That PC lives in a server rack in a data center, and its video is streamed to you. OnLive worked but was too expensive to run. Sony bought OnLive and shut it down. The successor from Sony is Playstation Now, which lets you access a remote Playstation.

NVidia has something called GeForce Now, which lets you use a remote PC with, of course, an NVidia GEForce GPU. Currently in beta. It supports PC, Mac, and a TV interface, but not mobile. Probably because the games are unmodified and won't fit will on a small screen. Right now, GeForce Now is a free beta from NVidia. They kick users off after 4 hours so someone else gets a turn. No idea what real pricing will be.

Google can afford to throw money at this, but it's not clear that the business will be profitable at an acceptable per-hour charge. However, it's probably more practical now than it was in 2010. Wait and see.

Streaming might produce better visual quality than existing SL. SL has to load all those assets from the servers. If the client machines are in a data center which has copies of the assets, the clients can get them over fast links within the data center, not over a much slower remote link.

Never bet your long term business on a Google service. Remember Google Fiber, Google Plus, Google Health...

(Sorry, I've been posting on YCombinator, which is for startups and VCs. Wrong style for SL.)

 

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