animats Posted March 10, 2019 Share Posted March 10, 2019 Second Life has a "texture service" for maps. Grid Survey and some map programs use these. For example, Burns sim has "http://texture-service.agni.lindenlab.com/9fba4260-547e-1eb3-5357-8435a6f1dda8/320x240.jpg/": Map Elevation data (Elevation data probably follows this format. height = R*G/128 meters, water height=B meters) Anyone doing much with this info? I'm looking at feeding them into Mapbox, which is an open source Javascript library for terrain info. Check out this link for an example. Mapbox can turn terrain tiles into a fly-through relief map. We'd be able to fly over the map of SL. I want to see the mountains of the Snowlands. Has anybody done this? (Why 320x240? These are square areas, and SL map tiles are usually 256x256.) Link to comment Share on other sites More sharing options...
animats Posted March 20, 2019 Author Share Posted March 20, 2019 On 3/9/2019 at 9:53 PM, animats said: .Elevation data (Elevation data probably follows this format. height = R*G/128 meters, water height=B meters) Not elevation data, just a picture of the bare ground texture. Link to comment Share on other sites More sharing options...
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