Yalnizxyz Footman Posted March 9, 2019 Share Posted March 9, 2019 Hello; I use llNavigateTo for moving. But Object is not going to te exact target. It's going near the target. What can i do for go to exact target? Sorry for my english... Link to comment Share on other sites More sharing options...
animats Posted March 9, 2019 Share Posted March 9, 2019 (edited) Known bug. Linden Lab probably won't fix it, according to comments from Oz and Simon Linden at Server User Group. Summary of known pathfinding bugs here. It is possible to use pathfinding successfully, but it takes much workaround code. I've been working on that, and you can see the code here. But the results are marginal. I can make a character that can reach a goal reasonably reliably, even in a heavily overloaded sim, but I have been unable to get smooth motion out of pathfinding. Edited March 9, 2019 by animats Link to comment Share on other sites More sharing options...
steph Arnott Posted March 9, 2019 Share Posted March 9, 2019 28 minutes ago, Yalnizxyz Footman said: Hello; I use llNavigateTo for moving. But Object is not going to te exact target. It's going near the target. What can i do for go to exact target? Sorry for my english... Is the surface fairly level? Link to comment Share on other sites More sharing options...
Yalnizxyz Footman Posted March 9, 2019 Author Share Posted March 9, 2019 1 hour ago, steph Arnott said: Is the surface fairly level? Not fairly. Link to comment Share on other sites More sharing options...
animats Posted March 9, 2019 Share Posted March 9, 2019 (edited) Once you're close, and the pathfinding operation has stopped, you can use llSetPos() on the character to get to the final position. This behaves differently on characters. Physics is on, collisions are detected, and the physics model is a capsule around the character. You can also use llSetRot() to change the direction the character is facing. Edited March 9, 2019 by animats Link to comment Share on other sites More sharing options...
Yalnizxyz Footman Posted March 10, 2019 Author Share Posted March 10, 2019 Thanks for answers... Link to comment Share on other sites More sharing options...
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