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Question

After several months away from SL, I logged in last night (after updating my SL and Firestorm viewers to the current release versions). The problem appears to be limited to the SL viewer.

  • Prim hover (floating) text, i.e. created by llSetText(), is not appearing when I'm using the SL viewer (it wasn't appearing when I initially logged into the Firestorm viewer, but restoring old Firestorm settings fixed it for Firestorm).
  • Bizarrely, this type of floating text can be seen on attached HUDs, but the HUD prims can't be seen-yet the HUD seems to function properly.
  • The problem is independent of avatar (I saw it on the two avatars I tried).
  • I tried uninstalling and doing a totally clean install of the SL viewer; the problem still exists.

Is there some obscure setting I'm missing? I've looked through pretty much everything I could think of (it's annoying enough to find settings that used to be on the main menus now buried in the Debug Settings menu).

SL viewer: Second Life Release 6.0.1.522263 (64bit)
Firestorm viewer: Firestorm 5.1.7 (55786) Jul 13 2018 22:34:51 (64bit) (Firestorm-Releasex64) with OpenSimulator support
Windows 7 64 bit

First image in SL viewer, second in Firestorm

 

Secondlife viewer-floating text missing.jpg

Firestorm viewer-floating text seen.jpg

Edited by Scott Woollahra

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I didn't find a setting in the SL viewer that would turn this on and off, but while testing, I did notice that the visibility range for hovertext is 10m.  Did you try moving closer?

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1 hour ago, Lindal Kidd said:

I did notice that the visibility range for hovertext is 10m. 

The range depends on the size of the prim, so it's not a fixed 10m.  If you put hover text on your house, you'll see it from 50 or 60 m away.

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