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StonedHam

Professional artist new to this second life. Help and tips?

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Hello world,

Trevor 'TreyBarks' here (StonedHam), I'm a professional and published digital artist and I've been wanting to expand my online reach and always wanted to start second life, and now I want to put the two together after researching online. Ideally I want to make real money by selling avatar art commissions. Portraits, couples, etc. 

I have no idea where to even begin though. I dont want to step in any potholes or get swindled and shafted so can anyone help me out by pointing me in the right direction? Other pro artists here, groups, really anything, I'm super fresh.

Thanks in advance for the help! Hoping this is a strong and beneficial community.

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The main thing is to treat people on SL exactly like you would treat your other clients. Document everything, use whichever payment method you normally use, etc. While SL has its own play-money, you are not required to use it.

I assume by art you mean illustrations and not something like 3D models ("mesh") or animations? This is just for clarification more than anything.

One thing you'll probably run into a lot is a diminished sense of worth of the SL currency. Some people will expect to be able to pay hundreds or a few thousand linden, not 50-150+ USD. Either be prepared or make your rates clear on your profile.

SL also has an online marketplace, but it cannot really be used to advertise commission work. It is only intended for products from which Linden Lab takes a sales tax.

I don't know anything about inworld advertising and its effectiveness, but I feel like you'd have to be spending way too much in too many places for it to be worth it, unless you can advertise your art within an area that has a theme you can capitalize on, like a specialty. The more niche you can get, the more effective the ads.

Edit: I just looked your art up and my "50-150$" was just a blind example, lol. 

Edited by Wulfie Reanimator
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3 minutes ago, Wulfie Reanimator said:

The main thing is to treat people on SL exactly like you would treat your other clients. Document everything, use whichever payment method you normally use, etc. While SL has its own play-money, you are not required to use it.

I assume by art you mean illustrations and not something like 3D models ("mesh") or animations? This is just for clarification more than anything.

One thing you'll probably run into a lot is a diminished sense of worth of the SL currency. Some people will expect to be able to pay hundreds or a few thousand linden, not 50-150+ USD. Either be prepared or make your rates clear on your profile.

SL also has an online marketplace, but it cannot really be used to advertise commission work. It is only intended for products from which Linden Lab takes a sales tax.

I don't know anything about inworld advertising and its effectiveness, but I feel like you'd have to be spending way too much in too many places for it to be worth it, unless you can advertise your art within an area that has a theme you can capitalize on, like a specialty. The more niche you can get, the more effective the ads.

Thanks for the reply mate. Manners and communication arent a problem, the platform I use to market myself doesn't dictate who I am as a profession. 

2D digital art, ideally through paypal, protected invoicing optional for clients with hesitancy or trust issues. I know LD can be exchanged for RLC, something about 250LD=$1 correct?

Ideally I was planning to just make a shop, but I guess I should 'play' around to find a suitable place for it? (not even sure how to go about making a shop yet lol but thats a problem for another day, want to know if its worth it first.)

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2 minutes ago, StonedHam said:

Thanks for the reply mate. Manners and communication arent a problem, the platform I use to market myself doesn't dictate who I am as a profession. 

2D digital art, ideally through paypal, protected invoicing optional for clients with hesitancy or trust issues. I know LD can be exchanged for RLC, something about 250LD=$1 correct?

Ideally I was planning to just make a shop, but I guess I should 'play' around to find a suitable place for it? (not even sure how to go about making a shop yet lol but thats a problem for another day, want to know if its worth it first.)

It's roughly 250:1 (the value fluctuates on Linden Exchange), but there are fees and hoops involved. https://secondlife.com/my/lindex/describe-transaction-fees.php

The easiest/cheapest way to have your own inworld store is to find a location that offers parcels (a piece of land) or similar for rent.

Becoming a Premium member (monthly sub, $72/yr) allows you to own up to 1024sqm of land for free, along with other benefits like a weekly stipend of 300L.

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7 hours ago, StonedHam said:

Hello world,

Trevor 'TreyBarks' here (StonedHam), I'm a professional and published digital artist and I've been wanting to expand my online reach and always wanted to start second life, and now I want to put the two together after researching online. Ideally I want to make real money by selling avatar art commissions. Portraits, couples, etc. 

I have no idea where to even begin though. I dont want to step in any potholes or get swindled and shafted so can anyone help me out by pointing me in the right direction? Other pro artists here, groups, really anything, I'm super fresh.

Thanks in advance for the help! Hoping this is a strong and beneficial community.

Make yourself a nice potrfolio, Flickr is what the majority of people use, and use the viewer to search for a studio that hires new artists. This is the safest and easiest way for you to get the know the community, see how things work and see if you can position yourself and your art somewhere inside this "industry". 

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