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LillyAnneRamsey

Shape model for creations

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Posted (edited)

Hello everyone,

I want to create mesh clothes in "Second Life", but I need basic references about the shape of the body.

I understood that for the bodies "SLink", "Maitreya", "Belleza" ... it was necessary that I pay to have their references for an avatar mesh in Blender.

So I would need references for a normal body, regarding the sizes that the current magazines use: XXS, XS, S, M, L, XL, XXL.

Thank you for your answers.

Edited by LillyAnneRamsey

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29 minutes ago, LillyAnneRamsey said:

Donc il me faudrait des references pour un corps normal, concernant les tailles qu'utilisent les magasins actuels: XXS, XS, S, M, L, XL, XXL.

Translation:

So I would need references for a normal body, about the sizes that the current magazines use: XXS, XS, S, M, L, XL, XXL.

You have to submit an application to the brands' owners, requesting what is called "DevKit", specifying the 3D software you use. Most of them supply a working model for Blender based on a plug in called Avastar, for sale on Machinimatrix website or inworld at Jass sim (at least it was last time i checked, anyone with more up-to-date info in this regard please correct me). 

Before the "but i don't want to pay for a plug in, can i just use plain blender?" question comes about, please consider reading this thread 

If you fancy the necessary expertise to overcome the underlying incompatibility issues between plain Blender and SL, that Avastar performs for you automatically, then you can use plain Blender with no plug in.

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Thank you for correcting me. I took the post again.

 

I read that we could import our shape SL by transforming it into an object so that it can be used on in a 3D software (I use "Blender").

So I just need the size of the shapes in game corresponding to XXS, XS, S, M, L, XL, XXL.

 

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Posted (edited)

Ok, I searched for the answer in game and I was given this address https://marketplace.secondlife.com/p/Standard-Sizing-Package-Updated-Male-Female/2894727

with these explanations:

"We are Minnu Palen & Thora Charron (of LeLutka), Siddean Munro (of SLink), Elie & Anouk Spot (of Mon Tissu) and Jaden Celoe & Shay Sibrian (of Celoe). With the rising popularity of rigged mesh clothing and accessories, we have discovered that it is difficult for shoppers to be sure that designers are creating mesh clothing in sizes that will suit their avatar shapes.  Likewise, it is impossible for designers to know how to size their rigged mesh clothing because of the extremely wide range of shapes used in Second Life.  In response, we have developed a solution: the Standard Sizing system.  The following questions and answers will inform you about the details of this system and hopefully encourage designers to implement it and consumers to take advantage of it.

The following questions are answered below:
- What is Standard Sizing?
- What is the purpose of Standard Sizing?
- How do you know the Standard-Sized shapes are accurate?
- Where are XL and XXL?
- Won't we look like a bunch of clones if we're all using the same 5 shapes?
- Where can I get these shapes and how much do they cost?
- What if my own personal avatar size doesn't match one of the Standard Sizes?
- I am a creator.  How do I make use of the Standard-Sized shapes, and how do I let my customers know I am using Standard Sizing?
- How do I let my customers know what Standard Sizing is?
- I create and sell shapes. Can I use the Standard-Sized shapes as a base for shapes that I sell?
(At the very bottom you will find the Standard Sizing measurements.)

- What is Standard Sizing?
Standard Sizing is a system created to standardize avatar shapes so that rigged mesh clothing can be created to fit most adult human female avatars and so that consumers will be able to objectively identify their own avatar with one of the Standard Sizes, enabling them to comfortably purchase rigged mesh clothing and accessories. We have created a group of 5 shapes representing the 5 most common adult human female avatar sizes in Second Life: Extra Extra Small (XXS), Extra Small (XS), Small (S), Medium (M), and Large (L).

- What is the purpose of Standard Sizing?
Creators and shoppers would benefit greatly from having a common language to communicate about sizing of garments and accessories for avatars.  As a consumer, you can determine which Standard Size is closest to your favorite shape and buy clothing in that size.  As a creator, you can fit your designs to the Standard Sizes, guaranteeing that they will fit a wide range of customer shapes.

- How do you know the Standard-Sized shapes are accurate?
The numbers we used to create the 5 Standard-Sized shapes were calculated using the results of a survey of over 500 adult human female avatars. The survey information focused on the following measurements: Body Fat, Torso Muscle, Breast Size, Love Handles, Belly Size, Leg Muscle, Butt Size, and Saddle Bags. Because rigged mesh responds to variations in Heights (including Height, Torso Length, and Leg Length) and Widths (including Body Thickness, Shoulder Width, Hip Width, etc.) on its own, these measurements were not included in the survey.

- Where are XL and XXL?
Based on our survey results, very few users identify their avatar shapes as XL or XXL.  Limiting our sizes to XXS-L should make for an easier transition into widespread use of the Standard Sizing system. If a designer wanted to create clothing larger than Standard L, they absolutely could.

- Won't we look like a bunch of clones if we're all using the same 5 shapes?
Being able to express your individual personality and style through a unique avatar is one of the foundations of Second Life.  We do not want to limit that any more than is necessary to provide a basic reference point for avatar sizing.  Of the dozens of measurements that make up each person's shape, only 8 of them are relevant to each of the 5 Standard Sizes.  Even those 8 can be tweaked and still fit that size.  This allows a person to largely preserve their original shape, with the added benefit of knowing their Standard Size, and being able to shop comfortably for rigged mesh clothing.

- Where can I get these shapes and how much do they cost?
You can download all 5 of the Standard-Sized shapes for free from the Marketplace here: ( https://marketplace.secondlife.com/stores/100141 ). They are full permissions, so you are free to modify them or use the numbers as you please. However, note that making changes to the following measurements may compromise the way Standard-Sized rigged mesh garments fit you: Body Fat, Torso Muscle, Breast Size, Love Handles, Belly Size, Leg Muscle, Butt Size, & Saddle Bags (We recommend that these measurements be changed only slightly, if at all).

- What if my own personal avatar size doesn't match one of the Standard Sizes?
Your shape will most likely fit into one of the Standard Size categories. Since all rigged mesh clothing will probably include alpha bases, minor size variations of the 8 measurements listed previously will be will hidden, along with any glitching due to posing or animating.  If this is not the case, you may want to modify your shape so that clothing fitted for a Standard Size will also fit you.

- I am a creator. How do I make use of the Standard-Sized shapes, and how do I let my customers know I am using Standard Sizing?
You can download the 3d files here ( http://dl.dropbox.com/u/6003454/Standard 5 sizes.zip ). Once you load the Standard-Sized shapes into your 3d programs, you can build your clothing around them.  Included in your download is an icon that represents your use of Standard Sizing. You can display this icon in your store, on your vendors, in your blog, etc. Hopefully, as Standard Sizing becomes more widely used, this icon will be easily recognized in the Second Life community. You can also have your store listed in the directory of shops offering Standard Sizing by filling out the form under "Stores/Creators", found here: http://bloggingsecondlife.wordpress.com/ . Be sure to check the boxes next to Standard Sizing and Mesh.

- How do I let my customers know what Standard Sizing is?
Feel free to distribute the information provided here any way you'd like!

- I create and sell shapes. Can I use the Standard-Sized shapes as a base for shapes that I sell?
Yes.

A directory of shops offering Standard Sizing can be found here: http://bloggingsecondlife.wordpress.com/?page_id=1363

If you have any questions or comments please join the in-world group "Standard Sizing System".  This is a discussion group for Standard Sizing issues where you're free to voice any concerns or suggestions via chat.

Below you will find measurements for each of the 5 Standard-Sized shapes:

-XXS
Body Fat: 0
Torso Muscle: 21 
Breast Size: 32
Love Handles: 22
Belly Size: 0
Leg Muscle: 40
Butt Size: 24
Saddle Bags: 22

-XS
Body Fat: 5
Torso Muscle: 31
Breast Size: 48
Love Handles: 25
Belly Size: 2
Leg Muscle: 45
Butt Size: 34
Saddle Bags: 30

-S
Body Fat: 7
Torso Muscle: 35
Breast Size: 52
Love Handles: 28
Belly Size: 3
Leg Muscle: 50
Butt Size: 38
Saddle Bags: 33

-M
Body Fat: 11
Torso Muscle: 38
Breast Size: 58
Love Handles: 31
Belly Size: 6
Leg Muscle: 56
Butt Size: 44
Saddle Bags: 36

-L
Body Fat: 24
Torso Muscle: 48
Breast Size: 71
Love Handles: 39
Belly Size: 14
Leg Muscle: 69
Butt Size: 62
Saddle Bags: 45"

 

Edited by LillyAnneRamsey

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i see several times in your post you talk about mesh bodies, ánd the standard sizes.

Be really sure if you want to start creating the standards, the market for those sizes is dramaticly smaller than some years ago.
Nearly all use mesh bodies, and the standard sizes are not meant for those. You really need the kits made by the mesh creators.

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