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Keyframe animation vs the ground


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Came across something strange. I have a moving sidewalk belt which is keyframe animated. When the keyframe animation turns off, and the belt is touching the ground, it moves up in Z a little, as if it momentarily became physical. It's not physical when moving,  and it's not physical after fully turned off, but for a moment after keyframe animation is turned off, something consistently forces it upward out of the ground. Collisions with non-ground objects seem to have no effect.

Known issue?

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