Profaitchikenz Haiku Posted December 16, 2019 Share Posted December 16, 2019 (edited) 2 hours ago, NiranV Dean said: Btw, i disabled full res textures Now you'd probably be best placed to answer this question: if you clamp textures to 512Mb (as Firestorm and presumably your viewer allow), does the texture download still grab the full-sized texture from the web and then store it in cache as such, and merely present a 512 max to the screen? My tests doing this showed no change in cache texture folder size after visiting three standard places I use. It would be ever so smart a trick to reduce the cached texture stored size appropriately, if it's possible to do this to Jpeg2000 on the fly. Edited December 16, 2019 by Profaitchikenz Haiku Link to comment Share on other sites More sharing options...
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