AchillesAlpharius Posted September 22, 2018 Share Posted September 22, 2018 Looking for a giant cave that's 128x128 that will fit inside a skybox. I'm going to be placing buildings INSIDE the cave. Not sure if anything like that even exists, or something that will let me build that. That would also work. I have searched for the past 2 days on market and all I can find are small cavern systems, nothing that lets me construct giant caves. Link to comment Share on other sites More sharing options...
Ethan Paslong Posted September 22, 2018 Share Posted September 22, 2018 34 minutes ago, AchillesAlpharius said: Looking for a giant cave that's 128x128 that will fit inside a skybox. I'm going to be placing buildings INSIDE the cave. Not sure if anything like that even exists, or something that will let me build that. That would also work. I have searched for the past 2 days on market and all I can find are small cavern systems, nothing that lets me construct giant caves. give this a try... https://marketplace.secondlife.com/stores/14830/search?utf8=✓&search[category_id]=&search[maturity_level]=G&search[keywords]=cliffs Link to comment Share on other sites More sharing options...
Luna Bliss Posted September 22, 2018 Share Posted September 22, 2018 Most likely you will need to purchase a mesh cave construction kit and stretch the parts to a larger size. Doing it with smaller parts might end up using way too much LI. However, changing the size can ruin the physics so the walls aren't solid anymore. You can solve that by using a few transparent prims to make it walkable. *When you change the size be sure and group select all parts at the same time to maintain alignment. 1 Link to comment Share on other sites More sharing options...
AchillesAlpharius Posted September 22, 2018 Author Share Posted September 22, 2018 Might give it a shot. I cant seem to find any that I can strech without making them look to bad, the textures get weird, or some aren't mod/non rigged. Link to comment Share on other sites More sharing options...
Luna Bliss Posted September 22, 2018 Share Posted September 22, 2018 Yeah I was wondering about that as I typed -- distortion in the textures when the mesh size is changed. What I would do, and actually have done a lot as I create skyboxes, would be to texture your 128x128 skybox walls with a cave texture, and then place mesh cliffs and plants against the skybox in spots (especially in corners to disguise the box look). You might even be able to get a 'copy only' texture from the creator of the cliffs to reasonably match your skybox walls. Or perhaps find one on the MP that matches the cliffs fairly well. Art is often just the skill of disguising well, and with enough fiddling I think you could make it seem as though you're in a cave. 2 Link to comment Share on other sites More sharing options...
Annabell Wandsworth Posted September 22, 2018 Share Posted September 22, 2018 If I was doing that, I would start with mesh landforms, and adapt/texture myself. I can show you what I mean if you want. Just message me inworld. Link to comment Share on other sites More sharing options...
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