Ashasekayi Ra Posted April 30, 2011 Share Posted April 30, 2011 Why does the screen turn black when I turn on Render Metadata -> Physics Shape?I'm using Win 7 64-bit, GeForce GTS 450 GPU and Mesh Viewer 2.6.6 (227422). Link to comment Share on other sites More sharing options...
arton Rotaru Posted April 30, 2011 Share Posted April 30, 2011 I don't know why it turns black, but Gearsawe Stonecutter found out, if you turn on shadows, log out and log back in (with shadows enabled) Physics Shapes works for him and for me also. 1 Link to comment Share on other sites More sharing options...
Ashasekayi Ra Posted April 30, 2011 Author Share Posted April 30, 2011 That worked. Thanks Arton! I notice that it displays colors like blue, green and orange. Are the colors indicators for something, like a bad physics shape? Link to comment Share on other sites More sharing options...
Nathaniel Flores Posted April 30, 2011 Share Posted April 30, 2011 Yes, I happened upon Falcon one day in the Beta grid and he said the colors reflect, um... what exactly did he say, it's a reflection of their 'cost'. Link to comment Share on other sites More sharing options...
Ashasekayi Ra Posted April 30, 2011 Author Share Posted April 30, 2011 That makes sense. Thanks. Link to comment Share on other sites More sharing options...
arton Rotaru Posted April 30, 2011 Share Posted April 30, 2011 Blue = good Green = ok Red = bad Link to comment Share on other sites More sharing options...
Ashasekayi Ra Posted May 1, 2011 Author Share Posted May 1, 2011 Thanks for that information. Link to comment Share on other sites More sharing options...
Mikki Miles Posted June 4, 2011 Share Posted June 4, 2011 mh, this workaround doesn't work for me, since I work on a Macbook pro, it can't show shadows due to it's hardware. I tried enabling shadows, and the viewer (232004) crashed. Can any Mac users giver a hint, please? Link to comment Share on other sites More sharing options...
Mikki Miles Posted June 4, 2011 Share Posted June 4, 2011 mh, this workaround doesn't work for me, since I work on a Macbook pro, it can't show shadows due to it's hardware. I tried enabling shadows, and the viewer (232004) crashed. Can any Mac users giver a hint, please? Link to comment Share on other sites More sharing options...
Feynt Mistral Posted June 4, 2011 Share Posted June 4, 2011 The Macbook Pro has an automatic graphics switcher for when you start doing higher end graphics. Its primary adaptor is the Intel Graphics chipset (for displaying desktops, browsing the interwebs, and doing emails). Until you start doing something really graphically intensive it won't automatically switch over to the Radeon chipset. If you follow my posts, you'll know that I am a very strong opponent of the Intel graphics chipset because it doesn't support most shader instructions (like shadows) and will crash aaaaaaaaaaaalllllll the time. Luckily there is a way to manually force the Macbook to use the Radeon chipset all the time, and that will likely resolve your issue, however I haven't the foggiest on how you'd make that change (since I don't own a Mac at all). Link to comment Share on other sites More sharing options...
Luc Starsider Posted June 4, 2011 Share Posted June 4, 2011 What graphics card do you have in your MBP aside from the Intel one? At least the newer nVidia ones should be able to show shadows. Mine has a Gforce 330M, and does shadows 'fine' Oh, what Faynt say about choosing which graphics card is used is in the Energy saver system control panel. - Luc - Link to comment Share on other sites More sharing options...
arton Rotaru Posted June 5, 2011 Share Posted June 5, 2011 Mikki Miles wrote: mh, this workaround doesn't work for me, since I work on a Macbook pro, it can't show shadows due to it's hardware. I tried enabling shadows, and the viewer (232004) crashed. Can any Mac users giver a hint, please? Since they fixed the black screen bug CTS-446, the work around doesn't work for me, too. If I try the shadow trick, and enable the Physics Shape display, only thing that happens is that the shadows disappear, but no physics shapes show up. With shadows disabled, I still get only the black screen. Strange thing is, on my standalone mode Opensim 7.1 region, the physics shape display works, as long as I have shadows "disabled". I'm on Windows/Nvidia/and always on the latest Mesh Viewer. Link to comment Share on other sites More sharing options...
Mikki Miles Posted June 5, 2011 Share Posted June 5, 2011 I have the NVIDIA GeForce 9600M (GT) on my MBP, and enabling shadows crashes my viewer, so no shadows, no physics :-( Link to comment Share on other sites More sharing options...
Feynt Mistral Posted June 5, 2011 Share Posted June 5, 2011 As far as I know Macbooks come with an Intel Graphics chip to keep down the heat when not doing graphically intense stuff. Look into adjusting the video chipset as mentioned earlier and I'm sure it'll start working. The GeForce 9600 should definitely be able to do shadows, mobile version or not. Link to comment Share on other sites More sharing options...
Mikki Miles Posted June 5, 2011 Share Posted June 5, 2011 thanks, I will try it again when I return home. Shadows would be nice... Link to comment Share on other sites More sharing options...
Luc Starsider Posted June 5, 2011 Share Posted June 5, 2011 I agree with Feynt; The 9600M should be able to do shadows. I have also had issues with the viewer crashing when I tried to enable shadows on any viewer apart from the mesh project viewer. The latest beta, thogh, which is probably almost the same as the mesh viewer, let me enable shadows without crashing. Is this the one you have tried? - Luc - Link to comment Share on other sites More sharing options...
Mikki Miles Posted June 5, 2011 Share Posted June 5, 2011 I've had the crashes now with 323004, and I couldn't get shadow quite a while ago, I can't recall which viewer version I used, but I gave it up then. Link to comment Share on other sites More sharing options...
Mikki Miles Posted June 5, 2011 Share Posted June 5, 2011 Now I managed to get shadows rendered, at least for a moment, but the viewer crashed after a few seconds. And about 50% of all textures were plain black. Not very encouraging... Link to comment Share on other sites More sharing options...
Feynt Mistral Posted June 5, 2011 Share Posted June 5, 2011 Which leads me to two questions: Are you sure your video drivers are up to date Are you setting your Macbook to use your GeForce card exclusively? Link to comment Share on other sites More sharing options...
Mikki Miles Posted June 6, 2011 Share Posted June 6, 2011 I'm on OSX 10.6.7, and the system profiler shows that it's running with the GeForce Card. btw, the temperature proofs that... Link to comment Share on other sites More sharing options...
Feynt Mistral Posted June 6, 2011 Share Posted June 6, 2011 I'm not exactly sure that being up to date on your OS upgrades is the same as being up to date on your graphics drivers on a Mac. On a PC the two are decidedly separate. But if I recall there's an upgrade center for Mac which lets you download and install the latest third party drivers if they're out of date. Link to comment Share on other sites More sharing options...
Mikki Miles Posted June 6, 2011 Share Posted June 6, 2011 I visited the NVidia site, there's no update for the 9600M GT and usually Apple delivers updates for hardware components with systemupdates. but anyway, I could see physic shapes in earlier versions of the beta viewer, why do I need to enable shadows all of the sudden. I suspect it being kind of a bug, I filed a jira. And thanks for your effort! Link to comment Share on other sites More sharing options...
Feynt Mistral Posted June 6, 2011 Share Posted June 6, 2011 Well I don't know why you would have to enable shadows, but I just know that you should be able to see shadows. Link to comment Share on other sites More sharing options...
Mikki Miles Posted June 6, 2011 Share Posted June 6, 2011 apparently there's a workaround for that problem with rendering physic shapes, but it requires to enable shadows. So, no shadows, no physic shape... Link to comment Share on other sites More sharing options...
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