So I want to create an mesh object in SL which has one SL prim with several individual selectable SL faces. How do I do that?
If I import separate Blender meshes, I get separate SL prims, all part of one object. Fine.
If I merge two meshes in Blender, I get one prim with one SL face. Reasonable enough.
But how do I get one prim with multiple SL faces for texturing purposes? What do I make in Blender to get that? This is probably trivial but I have not yet found it in the documentation.
Grouping in Blender does not seem to do anything to SL import. Grouped meshes imported as separate prims.
So I want to create an mesh object in SL which has one SL prim with several individual selectable SL faces. How do I do that?
If I import separate Blender meshes, I get separate SL prims, all part of one object. Fine.
If I merge two meshes in Blender, I get one prim with one SL face. Reasonable enough.
But how do I get one prim with multiple SL faces for texturing purposes? What do I make in Blender to get that? This is probably trivial but I have not yet found it in the documentation.
Grouping in Blender does not seem to do anything to SL import. Grouped meshes imported as separate prims.
Share this post
Link to post
Share on other sites