So I want to create an mesh object in SL which has one SL prim with several individual selectable SL faces. How do I do that?
If I import separate Blender meshes, I get separate SL prims, all part of one object. Fine.
If I merge two meshes in Blender, I get one prim with one SL face. Reasonable enough.
But how do I get one prim with multiple SL faces for texturing purposes? What do I make in Blender to get that? This is probably trivial but I have not yet found it in the documentation.
Grouping in Blender does not seem to do anything to SL import. Grouped meshes imported as separate prims.
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So I want to create an mesh object in SL which has one SL prim with several individual selectable SL faces. How do I do that?
If I import separate Blender meshes, I get separate SL prims, all part of one object. Fine.
If I merge two meshes in Blender, I get one prim with one SL face. Reasonable enough.
But how do I get one prim with multiple SL faces for texturing purposes? What do I make in Blender to get that? This is probably trivial but I have not yet found it in the documentation.
Grouping in Blender does not seem to do anything to SL import. Grouped meshes imported as separate prims.
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