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what is bento viewer?


tontipichulino
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3 minutes ago, tontipichulino said:

I have a CATWA head demo but when I put it on there are two lines on my face indicating something is no right. I on the floor that it needs bento viewer but I dont know what it is, how to get it or how to install it :(

 

Please help so I can actually buy a Catwa head

The lines on your face are probably the cut outs creators add so you can't wear it all the time and indicate its a demo.  The full version will be without those cut out/lines

If you are using the latest version viewer then you have the bento version.  It just means you can see bento animations in faces and hands etc.  

Edited by Cindy Evanier
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1 minute ago, Cindy Evanier said:

The lines on your face are probably the cut outs creators add so you can't wear it all the time and indicate its a demo.  The full version will be without those cut out/lines

If you are using the latest version viewer then you have the bento version.  It just means you can see bento animations in faces and hands etc.  

I dont think it is the demo because it does not let me see the face propperly

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Just now, Skell Dagger said:

Two 'two lines' (they are actually missing sections of the head) on Catwa demo heads are intended to be there, to deter people who might want to 'copybot' (aka: steal) them. The full Catwa heads do not have those missing sections.

the thing is the head looks funny aswell ill send a photowhya.PNG.018c3223f90f5fcc94c67350a01850c8.PNG

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If you like the Maitreya body shape you can right-click on your avatar and select Edit Shape. Once in the shape, you can note down all the slider numbers for the following tabs: Body, Torso, Legs. Then wear the Catwa starter shape, edit your shape again, and copy across to it the Maitreya settings that you wrote down for those tabs, and then save the shape. You will now have a shape that has the correct sliders for the Catwa head, plus the Maitreya body sliders.

Depending on which head you're demoing, you need to be wearing the following:

CATWA HEAD name of head here v3.2
CATWA HUD Animations F v3.2
CATWA HUD Master F v3.2
CATWA RIGGED EYES name of head here v3.2
CATWA name of head here [Start your shape with me]

Plus whichever alpha fits what you're wearing. Eg: if you have a mesh body as well, you should be wearing CATWA ALPHA Full Avatar, and if you just have the mesh head you should be wearing CATWA ALPHA HEAD & EYES.

Edited by Skell Dagger
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2 minutes ago, Skell Dagger said:

If you like the Maitreya body shape you can right-click on your avatar and select Edit Shape. Once in the shape, you can note down all the slider numbers for the following tabs: Body, Torso, Legs. Then wear the Catwa starter shape, edit your shape again, and copy across to it the Maitreya settings that you wrote down for those tabs, and then save the shape. You will now have a shape that has the correct sliders for the Catwa head, plus the Maitreya body sliders.

Depending on which head you're demoing, you need to be wearing the following:

CATWA HEAD [name of head here] v3.2
CATWA HUD Animations F v3.2
CATWA HUD Master F v3.2
CATWA RIGGED EYES [name of head here] v3.2
CATWA [name of head here] [Start your shape with me]

Plus whichever alpha fits what you're wearing. Eg: if you have a mesh body as well, you should be wearing CATWA ALPHA Full Avatar, and if you just have the mesh head you should be wearing CATWA ALPHA HEAD & EYES.

But then I would not have the bento hands right? And all the maitreya hud

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Just now, tontipichulino said:

But then I would not have the bento hands right? And all the maitreya hud

Your Bento hands are part of your Maitreya body, which you will still be wearing. Bento is not dictated by the shape that you're wearing; it's dictated by the body parts that you're wearing. Maitreya is Bento, so it doesn't matter which shape you're wearing underneath your Maitreya body - the body will still be Bento. And yes, the Maitreya HUD will still be there. Just make sure that - when you wear the HUDs for Catwa - you select ADD and not WEAR from inventory (Right-click > Add, not right-click > Wear).

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To clarify a little further:

A shape is just a set of numbers that dictate the dimensions of your body. These numbers are accessible by right-clicking on your avatar, selecting Appearance > Edit Shape, and moving the sliders around until you have a set of numbers that you like. You can edit everything from the length of your nose to the wideness of your eyes, how tall you are, how big your butt is, how fat/thin/muscular you are, etc. Think of a shape as like your skeleton that sits underneath everything else.

A system avatar (sometimes called a classic avatar) is a combination of a shape, with a painted-on system skin covering it, just like your real skin covers your skeleton. It also needs - at its bare minimum - a system hairbase (now most commonly used as an eyebrow-shaper) and system eyes. Those are the four items you must always be wearing (even if they're completely hidden by a mesh body and head) because without them your avatar simply won't rez properly.

A mesh body is an object (or set of objects) that you wear over the top of your system avatar. To do this you need to wear an alpha mask, which renders parts of your system avatar invisible so they don't poke through the mesh body. A mesh body is rigged to various points of your avatar's skeleton, so that it moves realistically when you move. (Think of rigging as like it being 'pinned' to you in those places.)

A mesh head is exactly the same: an object worn over your system avatar's head, for which you will need an alpha layer to hide the system head so that it doesn't poke through. There are several types of mesh heads, but the two main ones are static heads that you can only change by stretching them in each direction, and Bento heads.

Bento mesh heads are rigged to lots of points on your face (the same way that a mesh body is rigged - or 'pinned' to parts of your underlying avatar skeleton). This means that - with a Bento head - you can use the face sliders to customise the shape of that head, within the limits of what its starting shape looks like. For example: if you want a very pointy jaw you won't be able to do that with a mesh head that starts out with a very square jaw, so pick a Bento head that has a starting shape close to the one you want to end up with.

When you see shapes that are "made for XYX head" those shapes are designed to ONLY be worn with specific Bento mesh heads. For example: a shape created to be worn with the Catwa 'Catya' head will look really odd worn under a system avatar, or even under a Bento mesh head from another brand, such as Lelutka. You would probably be able to wear that shape with another female Catwa brand head, but you might need to tweak it a bit.

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58 minutes ago, Skell Dagger said:

To clarify a little further:

A shape is just a set of numbers that dictate the dimensions of your body. These numbers are accessible by right-clicking on your avatar, selecting Appearance > Edit Shape, and moving the sliders around until you have a set of numbers that you like. You can edit everything from the length of your nose to the wideness of your eyes, how tall you are, how big your butt is, how fat/thin/muscular you are, etc. Think of a shape as like your skeleton that sits underneath everything else.

A system avatar (sometimes called a classic avatar) is a combination of a shape, with a painted-on system skin covering it, just like your real skin covers your skeleton. It also needs - at its bare minimum - a system hairbase (now most commonly used as an eyebrow-shaper) and system eyes. Those are the four items you must always be wearing (even if they're completely hidden by a mesh body and head) because without them your avatar simply won't rez properly.

A mesh body is an object (or set of objects) that you wear over the top of your system avatar. To do this you need to wear an alpha mask, which renders parts of your system avatar invisible so they don't poke through the mesh body. A mesh body is rigged to various points of your avatar's skeleton, so that it moves realistically when you move. (Think of rigging as like it being 'pinned' to you in those places.)

A mesh head is exactly the same: an object worn over your system avatar's head, for which you will need an alpha layer to hide the system head so that it doesn't poke through. There are several types of mesh heads, but the two main ones are static heads that you can only change by stretching them in each direction, and Bento heads.

Bento mesh heads are rigged to lots of points on your face (the same way that a mesh body is rigged - or 'pinned' to parts of your underlying avatar skeleton). This means that - with a Bento head - you can use the face sliders to customise the shape of that head, within the limits of what its starting shape looks like. For example: if you want a very pointy jaw you won't be able to do that with a mesh head that starts out with a very square jaw, so pick a Bento head that has a starting shape close to the one you want to end up with.

When you see shapes that are "made for XYX head" those shapes are designed to ONLY be worn with specific Bento mesh heads. For example: a shape created to be worn with the Catwa 'Catya' head will look really odd worn under a system avatar, or even under a Bento mesh head from another brand, such as Lelutka. You would probably be able to wear that shape with another female Catwa brand head, but you might need to tweak it a bit.

thank you sooo much, its all sorted now

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On 9/2/2018 at 12:49 PM, Skell Dagger said:

To clarify a little further:

A shape is just a set of numbers that dictate the dimensions of your body. These numbers are accessible by right-clicking on your avatar, selecting Appearance > Edit Shape, and moving the sliders around until you have a set of numbers that you like. You can edit everything from the length of your nose to the wideness of your eyes, how tall you are, how big your butt is, how fat/thin/muscular you are, etc. Think of a shape as like your skeleton that sits underneath everything else.

A system avatar (sometimes called a classic avatar) is a combination of a shape, with a painted-on system skin covering it, just like your real skin covers your skeleton. It also needs - at its bare minimum - a system hairbase (now most commonly used as an eyebrow-shaper) and system eyes. Those are the four items you must always be wearing (even if they're completely hidden by a mesh body and head) because without them your avatar simply won't rez properly.

A mesh body is an object (or set of objects) that you wear over the top of your system avatar. To do this you need to wear an alpha mask, which renders parts of your system avatar invisible so they don't poke through the mesh body. A mesh body is rigged to various points of your avatar's skeleton, so that it moves realistically when you move. (Think of rigging as like it being 'pinned' to you in those places.)

A mesh head is exactly the same: an object worn over your system avatar's head, for which you will need an alpha layer to hide the system head so that it doesn't poke through. There are several types of mesh heads, but the two main ones are static heads that you can only change by stretching them in each direction, and Bento heads.

Bento mesh heads are rigged to lots of points on your face (the same way that a mesh body is rigged - or 'pinned' to parts of your underlying avatar skeleton). This means that - with a Bento head - you can use the face sliders to customise the shape of that head, within the limits of what its starting shape looks like. For example: if you want a very pointy jaw you won't be able to do that with a mesh head that starts out with a very square jaw, so pick a Bento head that has a starting shape close to the one you want to end up with.

When you see shapes that are "made for XYX head" those shapes are designed to ONLY be worn with specific Bento mesh heads. For example: a shape created to be worn with the Catwa 'Catya' head will look really odd worn under a system avatar, or even under a Bento mesh head from another brand, such as Lelutka. You would probably be able to wear that shape with another female Catwa brand head, but you might need to tweak it a bit.

Love this Skell, I'm stealing it. I also find while working with people in the Maitreya group that sometimes people confuse skin, shape, and body. Some think the skin is the body.

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