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Derekmate

Creating Skill gaming whiteout a license.

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So I'm just wondering can somebody script and build a working skill gaming machine and then sell the hole thing for somebody how will get a skill gaming creator licenc. 

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yes

is the operating of a skill gaming machine that requires it to be on a skill gaming region

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No.

You need to be an approved creator to create skill gaming machines, even if you are not operating them. This is to ensure specific laws are followed and keeps Linden Lab and you out of legal trouble.

If you wish to create a skill gaming machines, please see the skill gaming FAQ section about becoming a creator located here: http://wiki.secondlife.com/wiki/Linden_Lab_Official:Second_Life_Skill_Gaming_FAQ#What_information_will_I_need_to_provide_in_my_application_to_become_an_approved_creator.3F

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we only need to apply for approved skill gaming creator status when our game is placed on the market for sale to game operators

to actually make the game doesn't require pre-approval

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It's at the point it's tested/sold that the license is needed. If you script it by yourself without beta testers you should be OK.

However as people have expressed every view under the sun here, I would suggest you lodge a ticket with support and get a hard and firm answer.

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I will go with this part in this moment. 

"

Are “freeplay” games in Second Life subject to the Skill Gaming Policy?

Freeplay games, in which the sole payment required or permitted is a nominal Linden Dollar payment for the sole purpose of triggering gameplay and is immediately and automatically refunded without conditions of any kind, are not within the scope of the Skill Gaming Policy."

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Posted (edited)

probably asking beforehand is pretty wise as you might have no idea what requirements are needed for approval - like the quality requirements of the pseudorandom number generators ....

Edited by Fionalein

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23 minutes ago, Fionalein said:

probably asking beforehand is pretty wise as you might have no idea what requirements are needed for approval - like the quality requirements of the pseudorandom number generators ....

And that's why I don't going to make a full working game but a dev kit something like a 98% percent finished. And then how wants can finish it. But I will look into more not to get burned. 

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Posted (edited)
22 hours ago, Derekmate said:

I will go with this part in this moment. 

"

Are “freeplay” games in Second Life subject to the Skill Gaming Policy?

Freeplay games, in which the sole payment required or permitted is a nominal Linden Dollar payment for the sole purpose of triggering gameplay and is immediately and automatically refunded without conditions of any kind, are not within the scope of the Skill Gaming Policy."

this is where you best get a ruling from LL. Is possible that even a 1L refund, being a payment to play, would probably be caught by the policy

edit add:

i point out where this can get murky, despite what the intent of the policy is as written

pay L$1 to play. Machine auto-refunds your L$1, unconditionally. Keep playing the game tho, stay on my sim, and win some of my money

the murky part is. If you win L$10 from me then did you win L$11 for a L$1 payment to play

 

Edited by ellestones

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3 hours ago, Derekmate said:

And that's why I don't going to make a full working game but a dev kit something like a 98% percent finished. And then how wants can finish it. But I will look into more not to get burned. 

I suspect that all the scripts will need to be full-perms so they can be vetted by whoever obtains them from you unless you can get a Linden to do that for you (doubtful). The thing is that LL is wary of "gaming" systems, almost as much as they are wary of "age-play" and other genres of legally-questionable activity. Lindens are very busy, but many are very communicative and friendly when they get the chance to answer questions like these.

Some Lindens do peruse the forums and you were smart enough to create a thread title that will get their attention. So there is a high possibility a Linden may supply a general answer in this thread, we just don't know when. :) 

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Posted (edited)

I realised that I'm not sure about what I wrote, so I deleted it.

Edited by Phil Deakins

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