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World To Hud Projection


Shymus Roffo
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Hello, I was recently searching around YouTube and came across this old video by Nexii Malthus.

He did a very good job on the Hud. I'm curious how did this kind of thing. It's very impressive.

It's very interesting how he got it all on a HUD and took the object's world positions and displayed them on the HUD.

 

 

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That's incredibly impressive.

I have a script that does the same "align prim on HUD to world" bit, but this is an amazing use case for it. One thing to note here is the update lag time. Trying to track anything that moves with a prim on HUD is gonna be a bad time, even with velocity compensation.

I can post the basic code later, but the process is much more advanced in the video. It's not just placing prims over world positions, the visuals seem to be based on local offsets, based on the raycasted clicks in-world. 

Edited by Wulfie Reanimator
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