MSTRPLN Posted July 20, 2018 Share Posted July 20, 2018 i tried making a pose but seems like no matter what i do it has some strange behavoir. So i thought why not make it simpler and move only one bone. The bone i moved: When exporting this and uploading to SL it has some strange behavoir.. Even the legs seem to move though i've never touched them. Does anyone know what's going on? Link to comment Share on other sites More sharing options...
OptimoMaximo Posted July 20, 2018 Share Posted July 20, 2018 (edited) If you want to have only one arm to be animated, you should animate it from Collar to the hand, or the non animated bones will continue playing the previously playing animations on the bones you haven't included. Secondly, for the legs movements, since it looks like you're using BVH animation format, try to disable the IK on the feet in Blender. Edited July 20, 2018 by OptimoMaximo Link to comment Share on other sites More sharing options...
MSTRPLN Posted July 21, 2018 Author Share Posted July 21, 2018 Oh okay, thanks will look into that somehow ignoring the "record keyframe" and using the pose tools "Insert" works. Selecting bones you want to be included and then insert > rotation. Didn't know about the IK. Link to comment Share on other sites More sharing options...
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