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NanR

Can bakeonmesh be used with firestorm?

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Bake on mesh will end up in every viewer shortly after it's released by LL, there will be a firestorm update incorporating the new code just as soon as they can manage it, same for Catznip and all other TPVs.

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but I thought bake on mesh was already released in a special viewer and I'm assuming its like sl viewer.

 

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14 minutes ago, NanR said:

but I thought bake on mesh was already released in a special viewer and I'm assuming its like sl viewer.

 

The way bakes-on-mesh works it's very dependent on the viewer. It simply won't work in a viewer that doesn't have the necessary code, but, as Coffee pointed out, other major third-party viewers will be able to release viewers with the necessary code shortly after its finalized.

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Currently in firestorm under Advanced there is an option called Rebake Textures. Is that the same thing or something entirely different?

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2 hours ago, NanR said:

Currently in firestorm under Advanced there is an option called Rebake Textures. Is that the same thing or something entirely different?

It's different but related. That will make the servers redraw the textures that you wear on your default body. With Bakes-On-Mesh those same textures can be used on something that you're wearing like a mesh body instead of your default body.

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On 7/15/2018 at 6:39 PM, NanR said:

but I thought bake on mesh was already released in a special viewer and I'm assuming its like sl viewer.

The feature is available in the Project Viewer but distributed third-party viewers like Firestorm are not allowed to implement it until LL releases the feature on the official main SL viewer.

But, since the viewer code is opensource, you could take the latest version of Firestorm and merge the Bakes on Mesh code yourself. It's not simple though. 

Edited by Wulfie Reanimator
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one thing to remember about bake on mesh is that even tho it works on the special release candidate viewer ( which is a nice way of saying beta) for you it will look and work as it should, but for others who are not on the same viewer, your avatar will look a total mess. Remember when mesh clothing was new and those without a mesh compatible viewer would see all your mesh attachments as HUGE objects attached to your hand? It would be something like that. Strawberry Singh explains it on YT https://youtu.be/co8TYa8RHcs

 

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When bento was released, I wore a sign inside my head (only those who had not updated to a bento compatible viewer could see it) saying, "If you can see this, you need to update your viewer."

I'm not waiting for anyone to update their viewer before I start using BoM. As soon as it's the official viewer .. I'm going BoM all the way!!

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33 minutes ago, Harvey Ruby said:

one thing to remember about bake on mesh is that even tho it works on the special release candidate viewer ( which is a nice way of saying beta) for you it will look and work as it should, but for others who are not on the same viewer, your avatar will look a total mess. Remember when mesh clothing was new and those without a mesh compatible viewer would see all your mesh attachments as HUGE objects attached to your hand? It would be something like that. Strawberry Singh explains it on YT https://youtu.be/co8TYa8RHcs

 

“A total mess?” So far as I can tell, you will just show with colored textures that say “BAKES ON MESH”. 

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4 minutes ago, Love Zhaoying said:

“A total mess?” So far as I can tell, you will just show with colored textures that say “BAKES ON MESH”. 

I don't think it can be nearly as bad as bento heads seen with a non-bento viewer. That was a fright. 

Edited by Blush Bravin
spelling .. grrrrrrrrrrrr

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1 minute ago, Love Zhaoying said:

A total mess?” So far as I can tell, you will just show with colored textures that say “BAKES ON MESH”. 

Most likely enough for certain jazz clubs to ban you for wearing a "trolling skin" :D

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Bakes on Mesh requires updates to back-end services as well as the right viewer. We're still in the process of getting those services updated, so even if you have the updated viewer you will also need to be in a supported region. Currently the only place where everything should be fully supported is the "Bakes on Mesh" region on the test grid (aditi).

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Viewers should hopefully update a lot faster than when mesh came out. Things are much different today than they used to be with Firestorm for what i understand.

 

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