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Viewing alpha with CTRL+ALT+T got an update as per https://jira.secondlife.com/browse/BUG-216268 

Red - Bad - Alpha blending.

Blue - Good - Alpha masking.

Alpha blended textures are expensive to render, editing what objects I could on my land and switching them from blended to masked alpha on the texture panel, then fiddling with the cutoff till it looked ok, I got a solid few extra FPS .. and the trees & grass actually look better, more like leaves than giant green haze.

Spread the word :)

Ufj5K5v.png

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The change is from LL so it will make it into all viewers sooner or later, screenshot is from our internal Catznip build so will be in our next release proper.

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Solid advice. These are the sort of tips I wish LL could include in the viewer when logging in or during teleport transitions.

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