Bug Absent Posted April 26, 2011 Share Posted April 26, 2011 is there anyway to create a movement macro? I would like to for example set my avi to walk, and have him just keep walking till I end the movement - I dont want to have to keep a finger on the forward button. Any way to do this? Link to comment Share on other sites More sharing options...
Rhonda Huntress Posted April 26, 2011 Share Posted April 26, 2011 Cross a sim boundary Actually, I'm not sure. You could try asking in the scripting forums, they might have an answer. But other than using an external device like a Nostromo or programmable keyboard I don't think you can do it. Link to comment Share on other sites More sharing options...
Josh Susanto Posted April 26, 2011 Share Posted April 26, 2011 Maybe you could put the walk anim in an invisible poseball that is also scripted to start and stop directional motion on simple keystrokes? Link to comment Share on other sites More sharing options...
Evangeline Twist Posted April 26, 2011 Share Posted April 26, 2011 I know what you mean, it's called auto-walk/run in some games I play. Not sure about it here though, sorry. Link to comment Share on other sites More sharing options...
Vinter Tempest Posted April 26, 2011 Share Posted April 26, 2011 Auto Pilot? You double click somewhere on the ground and your AV will keep on walking (or running) until they get there. Link to comment Share on other sites More sharing options...
Cerise1488303085 Posted April 26, 2011 Share Posted April 26, 2011 Vinter Tempest wrote: Auto Pilot? You double click somewhere on the ground and your AV will keep on walking (or running) until they get there. Hi, there is another way to do this now. If you already have double click enabled for teleport, you can make single click be autopilot just like in the basic mode. In the debug settings set ClickToWalk to TRUE. Link to comment Share on other sites More sharing options...
Paul Hexem Posted April 27, 2011 Share Posted April 27, 2011 It can be done with gaming keyboards. Or, like someone else said, ask a scripter. We can throw something together to pull you in whatever direction you're facing, which gets the same effect. Link to comment Share on other sites More sharing options...
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