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Mole Town


animats
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http://maps.secondlife.com/secondlife/Meauxle Bureaux/187/127/32

Mole Town still exists, although SL has few remaining moles. There are cute little houses for the moles. Some still have names of moles (Garden Mole, Quartz Mole, Milli Mole, Dyna Mole) on them. The biggest house, for the chief mole, is vacant. There's a museum of good builds. There's Abnor Mole's pub, with the "Good Neighbor Commandments for Second Life Mainland" obelisk out front. The original one, by Abnor Mole.

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On 28.4.2018 at 6:49 AM, animats said:

Mole Town still exists

Yes. Didn't somebody mention that Whirly had some sort of sim demolishing device?

It's not a Mole build btw and certainly not an old one. There are lots of really good genuine Mole works scatetred all over mainland though and those are well worth seeking out.

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11 hours ago, Fionalein said:

I see, so you want to pull a Bill Murray on the ghophers moles?

They should be safe. There are exactly as many Moles in Mole Town as there are Lindens in Linden Village.

For those who don't know the background, the build started off as the scene for one of the Fantasy Faires - in 2013 or thereabouts. Some Linden (probably Michael but it may have been his boss, Patch) took a fancy to it and managed to persuade LL to buy the whole thing and reassemble it at Meauxle Bureaux, demolishing the lovely old genuinely Mole made Arabian style town that used to adorn the sim.

It is also a textbook example how not to make mesh. The builder, who shall remain unnamed, had never heard about the boring stuff like LoD models and physics models - and still hasn't judging by the stuff they sell today.

A good tip for all content creators: if the walls and roof of your mesh house don't look solid from halfway down the street, it's not suitable for public display. Or to use a musician's metaphor: no matter how fast you play or how much soul and feeling you put into it, if you can't play in tune, you're no good.

Edited by ChinRey
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6 hours ago, Theresa Tennyson said:

And vice versa.

Talent is still ten percent inspiration and ninety percent perspiration, not the other way around. But even so, yes. There is no art without craft and there is no craft without art. Ninety percent isnæt enough, you need the full hundred.

I think the idea behind the Meauxle Bureaux build is quite nice though. I've heard other criticize it for being a "Disneyland Snowy White" cliché but personally I don't think there's anything wrong with that. It's the execution of the idea that is the problem.

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