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# How many objects are there in the whole Second Life?

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## Question

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do you mean the sum from objects owned by all residents? *meows*

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do you mean the sum from objects owned by all residents? *meows*

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You won't get an answer to this, some objects take up more prim space than others.

Best thing to do is go here:

http://gridsurvey.com/

Full Sims support 15,000 prims maximum.

An object can be one or more prims, hence why you won't get an answer regarding how many objects are in Second Life, what you'll need to do is do some maths with the stats at the link I provided and surmise potential usage.

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Really difficult to say. A whole full region (sim) supports 15,000 primitives (an object can be many primitives often), a homestad region 3,750 and an openspace region 750. Regions are unlimited. If you open the world map, you will understand better about the number of sims we have in SL.

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211,113,000

Thats based on

20799 full sims @ 15000 each    311,985,000

10632 homesteads @ 3750 each 39,870,000

351,855,000 @ average of 60% capacity = 211,113,000

Ignoring the 172 openspaces

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Very interesting your link Ciaran. To be honest, i didint know it!

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May I ask where did you get this number from?

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Yes, I meant that.

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I edited in the calculation, but of course only LL actually knows the real number

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Thank you, Ciaran. That surely will help.

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Thank you for additional explanation. That helps, too.

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@txt, if one of the LINDENS would read your post they would probably be able to tell how many objects are owned in total by all second life residents together, interesting metrics really *meows*

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As Ciaran says that is based on prims as opposed to objects made from prims, because we have no way of recording actual object counts.

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Are you just wanting to know how many objects are 'rezzed' In World?  Because there is also the issue of how many objects residents may be wearing.

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I find myself, again, thinking Pierre has the right track - asking what you actually want to know.

As a pure guess I would think each non-bot avatar has an inventory of an minimum 5k.  Would you count those?  With rezzed-objects (let alone actual prim-count), worn-objects and inventory-objects it's not hard to see why the asset servers are dealing in TB, not GB.

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You are right. The question is not clear. I am looking for a rough approximation for the number of objects that are rendered in the whole Second Life. Thanks to Peewee, Ciaran and Lyre I obtained an approximation for the number of prims. Then, I made a little experiment with 50000 objects to have an idea about the average number of prims per object. The result was 5.65 prims per object. I think this data will be enough to move on with the study for now. Thanks.

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Good work txt, that was an interesting little exercise

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