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Budacova

Standard sizing package not available?

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I am a designer interested in designer mesh clothing but cannot access the 3D files in the dropbox link provided on the Second Life Marketplace. (Designers! To download the 3D files of these shapes, follow this link: http://dl.dropbox.com/u/6003454/Standard 5 sizes.zip)

 

Is this link no longer available? (https://marketplace.secondlife.com/p/Standard-Sizing-Package/2894727) And if so, how can I access these files otherwise?

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I had no problem with the Marketplace link.  Bought it for L$0, delivered.

The dropbox address does seem broken.

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I am able to buy it and have it delivered as well but what I want is the mesh "dummies" so that I can import them into Blender to create mesh clothing. 

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Hopefully you found your files and have a starting place. Keep in mind though that while standard sizing WAS the standard a few years ago, it is not any longer. So after you conquer (and personally I do mean conquer LOL) weight painting and rigging, you will probably want to move on to FITTED MESH which is what a lot of folks are now wearing.  

JUST IN CASE you don't already know your way around your favorite 3D modeling program (many of us on this forum use Blender so you will see lots of Blender info) please understand that you need to learn all the basics BEFORE you tackle clothing, which is pretty much the most difficult thing made for Second Life.  Not trying to discourage you; all really good clothing designers started at the beginning. Just letting you know in case you didn't. We see lots of new folks coming in that don't really know how difficult clothing is.

Best of success and enjoy the journey. 

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9 hours ago, Chic Aeon said:

Hopefully you found your files and have a starting place. Keep in mind though that while standard sizing WAS the standard a few years ago, it is not any longer. So after you conquer (and personally I do mean conquer LOL) weight painting and rigging, you will probably want to move on to FITTED MESH which is what a lot of folks are now wearing.  

JUST IN CASE you don't already know your way around your favorite 3D modeling program (many of us on this forum use Blender so you will see lots of Blender info) please understand that you need to learn all the basics BEFORE you tackle clothing, which is pretty much the most difficult thing made for Second Life.  Not trying to discourage you; all really good clothing designers started at the beginning. Just letting you know in case you didn't. We see lots of new folks coming in that don't really know how difficult clothing is.

Best of success and enjoy the journey. 

Thanks for the advice. :) I was a bit confused on the standard sizes because I saw a lot of designers still selling clothing in the standard sizes on the marketplace and thought perhaps that they also made the standard sizes as fitted mesh and that maybe it just made the application easier. So if I got this right, clothing that comes in "standard sizes" is not fitted mesh and fitted mesh comes with an alpha and is so to speak a "one size fits all", pertaining to the avatar received with the game? 

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3 hours ago, Budacova said:

Thanks for the advice. :) I was a bit confused on the standard sizes because I saw a lot of designers still selling clothing in the standard sizes on the marketplace and thought perhaps that they also made the standard sizes as fitted mesh and that maybe it just made the application easier. So if I got this right, clothing that comes in "standard sizes" is not fitted mesh and fitted mesh comes with an alpha and is so to speak a "one size fits all", pertaining to the avatar received with the game? 

That's pretty close to correct :D.   There are lots and LOTS of things on the marketplace that are very old. They usually don't disappear and sometimes their creators aren't always around.    So you can't really judge what is selling but Marketplace listings. 

A very brief story with some parts left out or it would be VERY long. 

Historically when mesh came to SL (five-ish years ago) designers made things to fit THEIR avatar which as you can imagine didn't work well at all. Then some folks got together and took surveys of what sizes were "the norm" and came up with Standard Sizes.  Those were better but people had to fit into molds more or less or not wear mesh. Fitted mesh came on the scene later and came in two ways -- one size fits most OR standard sized fitmesh (not as popular but you will see things like  "S fitmesh", "M fitmesh" etc.).  

When mesh bodies were introduced a big change happened. Lots of designers over the years stopped making Standard Sizing and started making clothes for the various bodies (Maitreya is by far the leader but Belleza and Slink are popular too).  It is VERY VERY hard to get the developer kit needed to make clothes for the more popular bodies. Basically you have to prove to the mesh body maker that you can do a good job already making fitmesh. 

So you can certainly create for standard sizing as there is still a market for it, just not the primary market.  AND you really need to go through most of those historical steps to get to were we are now.

Good luck!

 

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Strangely enough, I saw many items made for the popular mesh bodies as well as for all the standard sizes so I assumed it was just the designer catering for eeeeeeverybody but I'm glad it doesn't seem that necessary. Thank you for clearing up the standard sizes/fitted mesh dilemma. So far I have the developer kits for Maitreya and Slink but I do intend on starting from the bottom to get a good feel for everything. 

 

Many thanks!

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1 hour ago, Chic Aeon said:

That's pretty close to correct :D.   There are lots and LOTS of things on the marketplace that are very old. They usually don't disappear and sometimes their creators aren't always around.    So you can't really judge what is selling but Marketplace listings. 

A very brief story with some parts left out or it would be VERY long. 

Historically when mesh came to SL (five-ish years ago) designers made things to fit THEIR avatar which as you can imagine didn't work well at all. Then some folks got together and took surveys of what sizes were "the norm" and came up with Standard Sizes.  Those were better but people had to fit into molds more or less or not wear mesh. Fitted mesh came on the scene later and came in two ways -- one size fits most OR standard sized fitmesh (not as popular but you will see things like  "S fitmesh", "M fitmesh" etc.).  

When mesh bodies were introduced a big change happened. Lots of designers over the years stopped making Standard Sizing and started making clothes for the various bodies (Maitreya is by far the leader but Belleza and Slink are popular too).  It is VERY VERY hard to get the developer kit needed to make clothes for the more popular bodies. Basically you have to prove to the mesh body maker that you can do a good job already making fitmesh. 

So you can certainly create for standard sizing as there is still a market for it, just not the primary market.  AND you really need to go through most of those historical steps to get to were we are now.

Good luck!

 

Strangely enough, I saw many items made for the popular mesh bodies as well as for all the standard sizes so I assumed it was just the designer catering for eeeeeeverybody but I'm glad it doesn't seem that necessary. Thank you for clearing up the standard sizes/fitted mesh dilemma. So far I have the developer kits for Maitreya and Slink but I do intend on starting from the bottom to get a good feel for everything. 

 

Many thanks!

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1 hour ago, Budacova said:

So far I have the developer kits for Maitreya and Slink but I do intend on starting from the bottom to get a good feel for everything. 

It is VERY likely that you have the developer kits for making APPLIER (texture) clothing and things like tattoos -- not the mesh body from the maker that you need for making fitted mesh clothing.  As I said, the others you have to sign up for and be OKed by the maker of the body.  

So TWO developer kits -- one out for everyone usually and one almost impossible to get from the many many reports on these forums :D. 

 

 

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