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HeadRebel Caeran

White lines on the sides of textures with alpha

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Unless the sides of the prim are not transparent, this is a rendering issue. The only way around this is to change the horizontal and vertical repeats per face from 1 to something like 0.98 (in the texture tab of the edit window).

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Unless the sides of the prim are not transparent, this is a rendering issue. The only way around this is to change the horizontal and vertical repeats per face from 1 to something like 0.98 (in the texture tab of the edit window).

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