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White face (racoon eyes) on some mesh faces


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I have been experiencing some graphics issues with certain faces (see photo)

A small number of avvies appear to have these eyes (occasionally more of the face, as well)

Others do not see it, so I assume it is a graphics issue on my side.

 

People have suggested and I have tried clicking "hardware skinning"

Avatar LOD is set to highest level

The problem occurs no matter where I have the general graphics set (from highest to lowest and any number in between)

Latest Firestorm viewer

Machine:

Win 10

NVDIA graphics card

any help is appreciated

 

whiteface.jpg

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31 minutes ago, Tevor Zenovka said:

and I have tried clicking "hardware skinning"

Are you able to tick "Hardware Skinning" ?
A lot of the onion skinned rigged meshes will display with white (or black) patches like that if Hardware Skinning isn't enabled.

In the top menu bar of the viewer, go to Help -> About Firestorm", click the "Copy to Clipboard" button & paste all your system information into a comment here.

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  • 1 month later...
On 9/22/2017 at 5:30 PM, gidnur said:

it happened to me too, it just got fixed by enabling the basic shaders options in the preferences/graphics option

Still stumped with some heads.... and I have tried every combo of shader imaginable. With one or two, it just simply stopped, but on one of my bette friends, it just has never gone away

 

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