Mimaaah Posted September 9, 2017 Share Posted September 9, 2017 Hey, I'm making some parrot feet that are rigged to the kemono but the problem I'm facing is that with the rigging, it's not matching up with the legs completely. They match up within blender and the weights are the same from the kemono to the new feet but the kemono mesh seems to be different in world. Any idea how to fix this? Thanks Link to comment Share on other sites More sharing options...
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