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[Kemono] Mesh feet not lining up with body


Mimaaah
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Hey,

I'm making some parrot feet that are rigged to the kemono but the problem I'm facing is that with the rigging, it's not matching up with the legs completely. They match up within blender and the weights are the same from the kemono to the new feet but the kemono mesh seems to be different in world. 

59b361a2b5cce_ss(2017-09-08at11_21.22).jpg.346a2c5cc36f571c76336a9e82a39782.jpg

59b361ae82bca_ss(2017-09-08at11_21.34).jpg.b55b816347dbdc22123cc97e45777ea6.jpg59b36241d6768_ss(2017-09-09at11_38.26).png.556673e5d8961f5aa92906ceb584faa6.png

Any idea how to fix this?

Thanks

 

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