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Hello,

I'm having a problem with bento custom joints avatar. I can't seem to upload a custom joint avatar that works anymore. If I move or rotate the bones even a little bit to adjust to an A Pose to fit my mesh avatar the rig breaks. Once I upload the arms are all jumbled towards the middle of the avatar. Only thing that works so far for me is if I upload a mesh rigged to the default bento skeleton without moving any of the joints. Anyone else having this problem? If not could you describe how you rigged and moved the bones on bento Skeleton? I'm using Maya 2016 to rig.

Edited by 3DLab01
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