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Problem with physics when uploading a mesh


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Hello everyone.
I am using the official viewer. for more easy I have generated a separate file (with many simple cubes) as a physical file,
so original mesh + physical mesh file (with a lot of simple mesh box)
but it does not work well that way, I do not know what the problem is..
please help,


hanks!

second life physics problem.png

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If you use cube physics you need SEPARATE cubes that do not touch.  From the look of your picture you have the floor going "through" the building  and the corners of your physics model intersect also it seems ?  It would probably work better to have the floor separate in any case. 

This might help some: 

https://www.slartist.com/house-physics-for-second-life-blender_fafd82260.html

 

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