Jump to content

Blender Cycles - Baking Materials to MORE than one texture plane - Plus UV Map Nodes and how to use

Chic Aeon
You are about to reply to a thread that has been inactive for 1181 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

Forgot to post this yesterday (I think it was yesterday LOL). 

More complex baking procedures as well as how to get rid of those tacky seems on cylinder shapes. 

Two places to watch. 


SLArtist here: https://www.slartist.com/multiple-object-materials-to-more-than-one-texture-plane-plus-uv-map-nodes_cc8995781.html

And YouTube here: https://youtu.be/a1pq3oI7mao


Link to post
Share on other sites


This topic is now archived and is closed to further replies.

  • Create New...