Jump to content
naufalfaishal

Ask - Ragdoll Physics

Recommended Posts

No there isn't.

I'm not sure why, even with skeleton and path based flexis it could still have been a very interesting (relatively) low lag animation option. Opensim has it for objects (not avatars), OpenGL supports it and it shouldn't be any problem for HAVOK to handle either.

Share this post


Link to post
Share on other sites
2 hours ago, ChinRey said:

No there isn't.

I'm not sure why, even with skeleton and path based flexis it could still have been a very interesting (relatively) low lag animation option. Opensim has it for objects (not avatars), OpenGL supports it and it shouldn't be any problem for HAVOK to handle either.

yush i ask cus i saw secondlife is awesome already now with havok. if there's ragdoll physic like gta 5 or another game, secondlife will more amazing specially for combat sim roleplay

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...