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Contorted mesh please help


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I am  working on a paidfor commision for the 2.0 avatar by utilizator and when I tried to uopload a teste collada files, I find that every  bone is cranked 90 degrees one way

anyone knows of a solution for this  in 3ds max please let me know

PD: I'd rather not use blender, and I dont have avastar

Snapshot _ Morris (25, 146, 35) - General.png

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