Memo Opaque Posted June 7, 2017 Share Posted June 7, 2017 Hello guys, i have a vaio laptop with GT 740M graphic card. When i drag my graphic settings to ultra at Firestorm, it gets blury. Does that mean my graphic card doesn't support ultra settings or are there some graphic card settings on laptop i can change in order to enable ultra settings ? Link to comment Share on other sites More sharing options...
Alwin Alcott Posted June 7, 2017 Share Posted June 7, 2017 3 hours ago, Memo Opaque said: Hello guys, i have a vaio laptop with GT 740M graphic card. When i drag my graphic settings to ultra at Firestorm, it gets blury. Does that mean my graphic card doesn't support ultra settings or are there some graphic card settings on laptop i can change in order to enable ultra settings ? if you want to enjoy your machine a bit longer keep that setting at mid. Link to comment Share on other sites More sharing options...
Memo Opaque Posted June 7, 2017 Author Share Posted June 7, 2017 @Alwin Alcott I mostly use it at mid, but ultra would be nice to take pictures sometimes. Link to comment Share on other sites More sharing options...
Whirly Fizzle Posted June 7, 2017 Share Posted June 7, 2017 Do you have Depth Of Field enabled? Preferences -> Graphics -> Depth of field. Or, World -> Photo & Video -> Phototools -> DOF/Glow If you untick Depth of field, does that fix the problem? Link to comment Share on other sites More sharing options...
Klytyna Posted June 7, 2017 Share Posted June 7, 2017 12 hours ago, Memo Opaque said: Hello guys, i have a vaio laptop with GT 740M graphic card. When i drag my graphic settings to ultra at Firestorm, it gets blury. Does that mean my graphic card doesn't support ultra settings or are there some graphic card settings on laptop i can change in order to enable ultra settings ? Using the "One Graphics Slider to rulew them all" option when dragged to ultra enables a whole bunch of settings that a) you might not want, b) ain't worth having, or c) are set to excessive levels. The worst offender is... Depth of Field Blur, which makes everything behind what the computer THINKS you are looking at, blurry, and more blurry the further away it is. Since the computer has no actual way to accurately tell which part of the screen you're looking at, this so called "Add photo realism" tickbox is in fact a complete waste of space, untick it for a better SL. Link to comment Share on other sites More sharing options...
Theresa Tennyson Posted June 7, 2017 Share Posted June 7, 2017 1 hour ago, Klytyna said: Using the "One Graphics Slider to rulew them all" option when dragged to ultra enables a whole bunch of settings that a) you might not want, b) ain't worth having, or c) are set to excessive levels. The worst offender is... Depth of Field Blur, which makes everything behind what the computer THINKS you are looking at, blurry, and more blurry the further away it is. Since the computer has no actual way to accurately tell which part of the screen you're looking at, this so called "Add photo realism" tickbox is in fact a complete waste of space, untick it for a better SL. Unless, of course, you alt-click on something, which sets the focus point. 1 Link to comment Share on other sites More sharing options...
Memo Opaque Posted June 7, 2017 Author Share Posted June 7, 2017 @Whirly FizzleIt is unchecked already. When i check, it gets extra blury. 2 hours ago, Klytyna said: Using the "One Graphics Slider to rulew them all" option when dragged to ultra enables a whole bunch of settings that a) you might not want, b) ain't worth having, or c) are set to excessive levels. The worst offender is... Depth of Field Blur, which makes everything behind what the computer THINKS you are looking at, blurry, and more blurry the further away it is. Since the computer has no actual way to accurately tell which part of the screen you're looking at, this so called "Add photo realism" tickbox is in fact a complete waste of space, untick it for a better SL. This is how my avatar looks like at Ultra https://prnt.sc/fh29v5 And these are my graphic settings; https://prnt.sc/fh2eht https://prnt.sc/fh2euc https://prnt.sc/fh2fcl https://prnt.sc/fh2fma 1 Link to comment Share on other sites More sharing options...
Whirly Fizzle Posted June 7, 2017 Share Posted June 7, 2017 (edited) Thanks. I can't really see the problem in the avatar image. Can you post 2 images, one showing the problem at Ultra & one not showing the problem? Does the avatar look blurry to you as soon as ALM is enabled? Your settings look fine to me... Edited June 7, 2017 by Whirly Fizzle Link to comment Share on other sites More sharing options...
Memo Opaque Posted June 7, 2017 Author Share Posted June 7, 2017 (edited) 21 minutes ago, Whirly Fizzle said: Thanks. I can't really see the problem in the avatar image. Can you post 2 images, one showing the problem at Ultra & one not showing the problem? Does the avatar look blurry to you as soon as ALM is enabled? Your settings look fine to me... This was taken at High https://prnt.sc/fh35jo and this was taken at Ultra https://prnt.sc/fh35t6 It is not a huge blury but still it is a blury while it is supposed to be more quality and clear.......and yes still blury when ALM is disabled. Edited June 7, 2017 by Memo Opaque Link to comment Share on other sites More sharing options...
Zsigmond Alcott Posted June 7, 2017 Share Posted June 7, 2017 From what I see in your 2 recent pics that's how mine looks also on Ultra because of the ALM It does make things look a bit less sharp and crisp. Takes some getting use to. Even though I can run on Utlra easy I prefer not to have the ALM enabled unless I take pics and change the windlight settings,..etc Link to comment Share on other sites More sharing options...
Whirly Fizzle Posted June 7, 2017 Share Posted June 7, 2017 (edited) Thanks @Memo Opaque I agree with @Zsigmond Alcott Your images look totally normal. The problem is with the anti-aliasing I think. When ALM is enabled the world view always looks a bit less crisp - but if you have ALM enabled all the time, you do get used to the way it looks. In deferred rendering (when ALM is enabled), the viewer uses s different type of anti-aliasing - it's fixed & totally ignores the setting you have in the viewer (2x, 4x etc). This is done for performance reasons. Once you enable ALM during a session, if you then disable ALM, anti-aliasing will be broken until you relog with ALM disable (an ancient old bug). If you need your avatar/scene to look more crisp with ALM enabled for photographs, the trick I use is to enable Depth Of Field & set a very small negative value for CoC (circle of confusion). World -> Photo & Video -> Phototools -> DOF/Glow -> tick "Enable depth of field (DOF). Set CoC to -1 or -2. This will actually sharpen the scene slightly. For example: DOF disabled, ALM enabled. DOF enabled,, ALM enabled, CoC set to -2 - you can see you get a nice subtle sharpen of the scene Be aware that having DOF enable incurs a performance impact and that setting CoC to a negative number incurs a further performance impact. Setting CoC to a very large negative setting will produce some cool funky effects but it will crucify viewer performance - fun to play with for snapshots though. Example - CoC set at -25 - who needs LSD? lol Edited June 7, 2017 by Whirly Fizzle Fixed missing image 2 Link to comment Share on other sites More sharing options...
Memo Opaque Posted June 7, 2017 Author Share Posted June 7, 2017 (edited) Well i don't think i can get used to it, because i feel like it is getting my eyes tired lol. But that is ok. i have just noticed the pictures i take by Firestorm at ultra, are clear. i think it will do its job. Because i mostly use mid or high not to lag. Thank you for your answers Edited June 7, 2017 by Memo Opaque 1 Link to comment Share on other sites More sharing options...
ChinRey Posted June 8, 2017 Share Posted June 8, 2017 On 7.6.2017 at 11:17 AM, Memo Opaque said: @Alwin Alcott I mostly use it at mid, but ultra would be nice to take pictures sometimes. Any graphics card should handle ultra for quick photo shots. What damages the gpu is heat buiding up and there won't be much of that in the short time it takes to snap a picture. But it may be a good idea to stay on mid while you stage the scene and only switch to ultra when you take the picture. Link to comment Share on other sites More sharing options...
Klytyna Posted June 9, 2017 Share Posted June 9, 2017 (edited) On 07 June 2017 at 4:37 PM, Theresa Tennyson said: Unless, of course, you alt-click on something, which sets the focus point. That tells the viewer where the CAMERA focus is, but does not tell the viewer what part of the screen you are aiming your Mk1 Human Eyeball at, so while your camera focus may be on a certain point, your actual eyes might belooking somewhere else entirely, hence why 'depth of field' is as pointless as your reply. Learn to read whole sentences, I clearly said... On 07 June 2017 at 3:30 PM, Klytyna said: Since the computer has no actual way to accurately tell which part of the screen you're looking at Edited June 9, 2017 by Klytyna Link to comment Share on other sites More sharing options...
Theresa Tennyson Posted June 9, 2017 Share Posted June 9, 2017 (edited) 39 minutes ago, Klytyna said: That tells the viewer where the CAMERA focus is, but does not tell the viewer what part of the screen you are aiming your Mk1 Human Eyeball at, so while your camera focus may be on a certain point, your actual eyes might belooking somewhere else entirely, hence why 'depth of field' is as pointless as your reply. Learn to read whole sentences, I clearly said... So, what you're saying is that focusing a camera is pointless, because the photographer has no way of knowing what part of the photo the viewer will be looking at? Edited June 9, 2017 by Theresa Tennyson Link to comment Share on other sites More sharing options...
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