Jump to content
Manglez Resident

Exporting (downloading?) own shape to blendet

You are about to reply to a thread that has been inactive for 1161 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

3 minutes ago, Manglez Resident said:

Nvm, dont see the developer thing or dont got it :(

Search is your friend. Type in "how to turn on the devoloper menu in SL" into Google or likely these forums and you will find out.

  • Like 1

Share this post


Link to post
Share on other sites

Everybody has the "Developer thing".  If you haven't set your Preferences to display it by default (in the Advanced tab), you can open it from the Advanced menu at the top of your screen or by typing CTRL + Alt + Q.  (If your Advanced menu isn't open either, type CTRL + Alt + D ).

  • Like 1

Share this post


Link to post
Share on other sites

How to get the model or "own shaped dummy" to blender then? 

Getting it that theres a file whenever porting it to the XML file or where it goes, but whenever opening a file, the file where it goes doesnt come up.

Sorry for the questions too :(

Share this post


Link to post
Share on other sites

Just curious as to what shape this downloads. A. my classic shape that is hidden under my mesh body, B. my mesh body shape, C. the mesh shape and all mesh objects attached to it.

Share this post


Link to post
Share on other sites
1 hour ago, Talligurl said:

Just curious as to what shape this downloads. A. my classic shape that is hidden under my mesh body, B. my mesh body shape, C. the mesh shape and all mesh objects attached to it.

The system shape that you are wearing at the time you dump appearance to xml.
The xml contains more information then just the shape data - it also includes avatar texture UUIDs, bone positions & scales, collision volume positions & scales & joint offsets.
 

 

Edited by Whirly Fizzle

Share this post


Link to post
Share on other sites
1 hour ago, Manglez Resident said:

Getting it that theres a file whenever porting it to the XML file or where it goes, but whenever opening a file, the file where it goes doesnt come up.

You can't find the exported xml file?
Which viewer are you using?

Share this post


Link to post
Share on other sites
7 hours ago, Manglez Resident said:

How to get the model or "own shaped dummy" to blender then? 

Getting it that theres a file whenever porting it to the XML file or where it goes, but whenever opening a file, the file where it goes doesnt come up.

Sorry for the questions too :(

You have the XML file, yes? Am I understanding that correctly?

If so, then open Blender first. Use Blender to IMPORT the file. If you know how to Export from Blender, it's just above that bit.

Share this post


Link to post
Share on other sites

New to blender, learning slowly on how to make clothing, but dont like the body that exist at the moment (Thinking of the kemono body, but want to make my own shape or bigger hips and smaller chest or closer to each other. That kind of stuff)

Yup, its XML file. Can tell then shortly maybe how to get the own made shape body to blender. then how to get the own clothing made to Second life? 

Sorry for not the good english

Share this post


Link to post
Share on other sites

AFAIK, importing the xml shape into Belnder is a feature of the AvaStar Add-On. It doesn't work with plain Blender alone.

Share this post


Link to post
Share on other sites
2 hours ago, arton Rotaru said:

AFAIK, importing the xml shape into Belnder is a feature of the AvaStar Add-On. It doesn't work with plain Blender alone.

I believe you are correct. I see no way. 

imports.png.81277898a76ad22bec60698c0d1d82d5.png

  • Like 1

Share this post


Link to post
Share on other sites
You are about to reply to a thread that has been inactive for 1161 days.

Please take a moment to consider if this thread is worth bumping.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...