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Bento: Long-necked avatars


Talarus Luan
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I've been doing some research for an avatar project and had a question:

Project Bento's skeleton added a LOT of bones for making non-human avatars, but there still seems to be a deficiency in it for avatars with long, articulating necks, like dinosaurs and Dragons, being that there is only the single neck bone. What can you all tell me about the parameters of the limitation (or am I wrong about that)? Are there any "proper" (ie, supported) workarounds for it? I am not too crazy about deform anims, especially since I have read that LL fixed the uploads to disallow them as part of the Bento update.

Thank you in advance for any info and suggestions!

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