xDJTechx Posted May 22, 2017 Share Posted May 22, 2017 (edited) Hi Im sorry if this has been posted elsewhere I tried to find but I have a couple of questions in reference to uploaded Mesh. 1. after uploading a mesh - is it possible to re-edited if it does something not intended? or do I need to keep dishing out upload fees? 2. After numerous attempts at a over the head ( Think Like deadmau5 ) accessory everything looks great in Blender, rigged fine. But a number of vertex go nuts im assuming they're not weighted? is there a way to see this without Numerous trial and errors ? Im pretty good im 3ds but new to Blender The Texture is just for illustration Edited May 22, 2017 by xDJTechx Add Picture Link to comment Share on other sites More sharing options...
ChinRey Posted May 22, 2017 Share Posted May 22, 2017 10 minutes ago, xDJTechx said: 1. after uploading a mesh - is it possible to re-edited if it does something not intended? or do I need to keep dishing out upload fees? No but there we have an alternative reality called the Beta Grid where your Lindens never run out. You have to redo the mesh upload test an enable the grid in your viewer but once you've done that, you can do all your testing there and it won't cost you a single "real" L$ no matter how many times you reupload. When the grid is working that is. It usually is but it is a test grid and sometimes Linden Lab tests it to the breaking point and beyond. Link to comment Share on other sites More sharing options...
xDJTechx Posted May 22, 2017 Author Share Posted May 22, 2017 TY very Much Link to comment Share on other sites More sharing options...
ChinRey Posted May 22, 2017 Share Posted May 22, 2017 14 minutes ago, xDJTechx said: TY very Much Yw. Sorry I can't help you with the rigging question too. We don't usually use rigged mesh for houses or plants so that's a bit outside my field. I'm sure others here will turn up with some good advice though. Link to comment Share on other sites More sharing options...
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