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Pet as Bento skeleton attachment - Blender/Avastar


Olivia Yokosuka
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Hi,

I’m trying to make a simple pet-attachment in Blender animated with Bento skeleton. 

I created (test):  mesh model with weights and animation. Now, it works in Blender only.

 

I found a suggestion that it should be done with Avatar.

I bought, activated Avatar. Seems that It enabled animation uploading in SL what was a part of problem (without it I had 'Failed to upload animation(...)' notices).

But I still don’t have a working animated pet.

What I have now after upload to SL (created/exported from Blender with Avatar Adddon active) are: 

  • my animation  (working with Bento skeleton)
  • STATIC mesh model of pet attached to avatar

During mesh model upload option for skin weights are unavailable. When I export mesh from Blender I have Armature modifier.

I made already animated pets in SL (with Blender and baked frames script/method). I also made weighted clothing in SL with Blender earlier.

YT tutorials brought me this far, but I feel stack now.

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