Paul Hexem Posted May 15, 2017 Share Posted May 15, 2017 (edited) I'm tinkering with rigging some mesh- not fitted, since it's not clothes. I'm just trying to work with my model with anything other than the t-pose, but I'm not getting anywhere. Part of it is, I think, because I'm using the Avastar shape without avastar, as apparently none of the wiki downloads for the default SL skeleton exist anymore- is there anywhere I can get these? Secondly, is there a tutorial somewhere for Blender 2.7 that shows how to change the default rigging pose from the t-pose to a different pose? Edited May 15, 2017 by Gadget Portal Link to comment Share on other sites More sharing options...
arton Rotaru Posted May 16, 2017 Share Posted May 16, 2017 AFAIK altering the rest pose is an AvaStar only feature. There has been a post recently from Gaia about Blender development of supporting more bind poses than just the T-pose. Not sure if this would be of any help either though. Link to comment Share on other sites More sharing options...
Medhue Simoni Posted May 16, 2017 Share Posted May 16, 2017 Link to comment Share on other sites More sharing options...
Recommended Posts
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now