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Hello! Pretty straightforward question here: How exactly do you create/apply asymmetrical textures?

I could not find any straight forward tutorials for this, or knew really what to look for, so if I can be pointed to one, or just told how, that'd be great! Thanks

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Your question isn't straightforward for me. I'm not sure what you mean by "asymmetrical textures". Are you referring to the creation of textures which appear random, even when tiled?

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Or perhaps the OP is interested in creating a clothing texture that is not bilaterally symmetric?   It's the old impossible challenge of creating a classic upper body garment with one arm different from the other, which can't be done because the UV map for the classic avatar only has one arm.

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