Ah... how did you.... fff... man i'm slow today... But a slight correction: It works on all sliders except group vector sliders. E.g all sliders that control a single debug setting such as draw distance, max avatars, max particles etc. Sliders which control only a part of a debug setting (a vector which has 2 up to 4 values, X/Y/Z/W) can only be reset back to their last value. The easiest way to see whether something is a group slider or not is by checking the [default] button, if there is
    • Thanks